You already know that The Legend of Zelda: Tears of the Kingdom has been praised as one of the games more detailed and well developed of all times. A water-related bug has now been discovered in one of the game’s shrines.
A Reddit user has shared a clip showing Link swimming in a shrine. Although swimming consumes energy and could lead to Link drowning, upon approach ing a specific wall, Link braces himself on the ground underwater, preventing himself from drowning. This allows you to resurface and continue with the sanctuary.
Here you can see it:
Found a patch of water that doesn’t water
byu/Ganon_Dare intearsofthekingdom
This type of mistakes and tricks are inevitable in game development, and this case highlights the complexity of creating interactive worlds. Despite a specific error, it is important to recognize the work and the general quality of the game. What do you think?
Don’t hesitate to take a look at our complete guide to Zelda: Tears of the Kingdom.