Mekorama Update (Change Shop) | Nintendo's health

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Mekorama Update (Change Shop) | Nintendo's health

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Corks looks a too much as Captain's Tool: Treasure Tracker. There’s no getting around this, but in the same way Metrop Prime looks a lot like other FPS titles, doesn't it play the same. In fact, the Mekorama is played entirely on the touchch touchscreen (or with a touchscreen, if you like), and it feels completely different to Nintendo's puzzle. It is first available on mobile devices, triumphantly making the jump to Swap more controversial, and even packs with more process levels. It has amazing creativity and charm, though it contains a few quirks that can be frustrating for some players.

The stars of Mekorama make a fascinating robot called & # 39; B & # 39; calm. These are divided into Easy, Medium, Tricky, and Hard categories. You will need to make good use of the game's camera to explore stages at every possible angle, as most, if not all, contain obstacles, secret paths, and moving objects that will only be visible from specific points of view.

Using the touchscreen, you can tap anywhere in this level and B will move to that location, as long as there are no obstacles blocking his path. Levels are becoming more and more complex as you progress, so you'll have to use them in different ways to allow B to continue until the end. It is dispersed to all levels of movable blocks directed by a circular sign; you can drag these up, down or sideways, and act as platforms or elevator suggestions depending on their position within the environment.

The controls work very well for the most part, especially thanks to their simplicity. You simply tap and drag with your finger, so it's very easy to pick. There are times when you will be forcibly moving the camera to try to find a level resolution and accidentally use the natural part itself. This can be frustrating at times and may set you back a little, but we are really sticking it here.

Aside from playing levels, you can also create your own. Sadly, this is not the most accurate of nature's tools, but it does the job. Most level assets are divided into cubic blocks, so you can slowly build your level by tapping where you want the blocks. Think about the size of the pocket Minecraft (and yes, we already know it's there, thanks) and you're in great shape. A little time and patience, you can create other levels that are undoubtedly compatible with those already available, but if this is not something you are interested in, there is plenty to proceed with carelessness.

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