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Ninterview: Super Mario Faker – The Man Behind An Fobtainable Dream Factory

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Super Super Faker

It's been a while since our last Interview, but we are returning our series of articles that see us discussing people in a unique way and shining a light on their exciting roles within the game community.

In this case, we meet Tim aka Super Super Faker from Instagram, a graphic designer who does a great job of seeing through the eyes of some of the most recent and historic bodybuilding games.


Nintendo's Life: So, how did the "Super Mario Faker" account begin?

Tim aka "Super Mario Faker": So, 4 years ago I started an Instagram page documenting my game collection. But because I was always working until 7pm, I didn't get a chance to take good pictures in the evening because of the bad light. So I started editing the covers and screens to make it look good. After a while, I was done with the actual games that hadn't come out yet and I saw people getting mad and asking how I got them early. Which is what gave me the impression that I started doing completely ridiculous things like that Super Mario on PS4. Instagram then blocked my other page for no reason and I decided to give my calls their page. And that’s how Super Faker was born.

I read Graphic Design so making them is a piece of cake for me. A few years ago, I lost my job as a designer. I'm one of the official PlayStation Magazine designers here in Belgium, so it was great for me to work again.

How do you decide which games / fields to work with?

Well at first I was like, Nintendo Switch is a really cool tool, but it doesn't have any games for me indeed seek. So I started to think what I really wanted to play. Although I like to be like…. ”, I actually want to play Great Trilogy of effects on the PS4 ". Every generation I felt sad to leave some games behind, you know? And I know there are hundreds of people who feel the same way. Every month I ask people to submit requests, as crazy as possible. It's a fun way to connect with my fans.



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