Hideki Kamiya, the supervising director on Bayonetta 3, has told Japanese gaming magazine Famitsu that he and the rest of the team are forever indebted to Nintendo for allowing them to make both Bayonetta 2 and Bayonetta 3. The projects might never have happened without Nintendo’s involvement and it was a risk worth taking from both parties with the game receiving numerous 9/10s (read our review here) when the review embargo lifted on Tuesday. Here’s what Hideki Kamiya and Nintendo producer Makoto Okazaki said in Famitsu.
Okazaki: After that, we received a passionate video message from Kamiya-san about this game. Personally, I think that was the final push that made this game into a reality.
Kamiya: Speaking of that, I think I was asked to make that video by (PlatinumGames CEO Atsushi) Inaba (laughs). He said he wanted to show the creator’s passion directly. I said earlier that I was almost completely uninvolved with Bayonetta 2, but I did write the story, and I think they kept it intact mostly. Since I saw that it was well-received, I wanted to expand the world even further for the fans, and also wanted to challenge myself. That’s why I was really happy that we were able to make the third game. I’m not exaggerating when I say I’m forever indebted to Nintendo.