In a new video as part of his game development seriesSmash Bros creator Masahiro Sakurai, explained that he believes when developing a game the player should understand why it is fun within the first three minutes, this seems to have provoked a lot of discussion online. While this makes sense for certain games like 2D or 3D platforms, some others which are trying to tell a cinematic story tend to start out a little slow before delving deep into action or feature lengthy cut scenes so players become engrossed in the game’s story. You can watch his video down below. Personally I aways enjoy getting straight into games and controlling the character rather than having to sit through a lengthy cutscene, but it really depends on the game. You can watch his new video here