While streaming and uploading of online gaming video has become commonplace these days, not all companies are happy about it. For example, many Japanese companies such as Arc System Works and Atlus have issued special guidelines for recording and streaming its new releases.
In 2017, Nintendo even went as far as to release a live stream of its games on YouTube. Fortunately, it eventually replaced the program with new directives early last year. As the company slowly begins to warm up to the idea that its game is being distributed online by creators, well-known Nintendo game developer Shigeru Miyamoto has recently shared his thoughts on players uploading gameplay videos.
The answer comes from his latest 12-page Famitsu interview, translated by BlackKite (via Nintendo Japan):
I think it's great that there are different ways to entertain things. In the ROM, we have chosen to (customers) play for longer items with very little memory without being anonymous. At the time, it would have been a problem if all the content of the game was disclosed. But now is the time when consumers who buy (gaming) broadcasts videos, and I think that may confuse the interest of those games to other people watching. I think I'm going to watch a Walkthrough video (made of someone else). Honestly, I don't want to watch my own (games), but if it was made by someone else it should still be good.
As Miyamoto explains, sharing gameplay footage online can obviously help with the addition of certain nails. It's also a great way to see the flow of video game. When Nintendo updated its content creator guidelines last year, YouTube's global head said the video platform was pleased to see the company take a "big step forward" and that it was a testament to what creators' power could do.
What do you think of Miyamoto's response? Does Nintendo need to do more? Share your thoughts below.