Sonic Frontiers could be joining some of Nintendo’s first party games in taking advantage of AMDs open source FSR image upscaling technique. Several other games on the Nintendo Switch use the technology including Nintendo’s very own Nintendo Switch Sports and Splatoon 3. Square Enix’s recent Nintendo Switch port of Life is Strange: True Colours also uses the technology. It is likely that Sonic’s latest 3D adventure uses FSR 1.0 which is Spatial Upscaling, rather than the more advanced and more costly FSR 2.0. The technology gives a slight visual boost without jeopardising the performance. Sonic Frontiers launches on Nintendo Switch and other platforms on Tuesday, 8th November.