Splatoon 3 continues to receive a lot of support from Nintendo and shows no signs of slowing down anytime soon. There will be more DLC coming soon that is part of the Expansion Pass, and the game is being updated very regularly with new updates that add more stuff, rebalance the game, and fix bugs.
Well, the latest example of this has been announced. Nintendo has officially confirmed that Splatoon 3 will be updated to version 6.1.0 tomorrow. The update will, as usual, rebalance some weapons and more. The patch notes were already published before the update, so you can see them below.
Changes to the multiplayer game
- The terrain in Mincemeat Metalworks has been changed in all modes.
- Specifications for some major weapons have changed.
Weapon | Change details |
---|---|
N-ZAP ’85 N-ZAP ’89 |
Maximum damage increased from 28.0 to 30.0. |
Dynamo roller Golden dynamo roller |
The angle at which horizontal swings deal maximum damage has been expanded. |
Flingza roller | The angle at which horizontal swings deal maximum damage has been expanded. Reduced the time it takes for ink to start recovering after a vertical swing by about 5/60 seconds. |
Ink brush Ink brush New |
Increased movement speed when holding the ZR button to paint while moving forward by approximately 3%. Reduced the amount of ink consumed when holding the ZR button to paint while moving forward by approximately 7%. |
Splat trick Sorella Brella |
Reduced the amount of ink consumed when firing a bullet by approximately 13%. |
Brell secrets Brella’s secret sister |
When the player holds the ZR button to shoot, they will now be able to jump higher than before. |
Colander Foil strainer |
Reduced the amount of ink consumed by the first shot after pressing the ZR button by approximately 9%. Slightly reduced the number of spray droplets generated by shots fired while holding the ZR button. |
Ballpoint pen splatter Ballpoint Splatling Nouveau |
Slightly increased dispersion of shots fired on land at longer flight range. |
Splatana Stamper Neo Splatana Stamper |
Reduced width of spray droplets created by charged slashes by approximately 10%. |
- The specifications for some special weapons have changed.
Special weapon | Change details |
---|---|
Breaker of waves | When placed, enemies around it will be marked for a short time. |
Ink Cyclone | Damage taken while within the area of effect of the opposing team’s Ink Cyclone will recover faster, even when not submerged in ink. |
- The points required for some special weapons have changed.
Weapon | Ago | After |
---|---|---|
Neo Sploosh-o-matic | 180 | 170 |
Forge Splattershot Pro | 210 | 200 |
Luna Blaster | 180 | 170 |
Bamboozler 14 Mk I | 200 | 190 |
Zink Mini Splatling | 200 | 190 |
Splatter shot Replica Hero Shot |
190 | 200 |
N-ZAP ’85 | 190 | 200 |
Tri-Slosher New | 200 | 210 |
Heavy splatter editing | 190 | 200 |
This update is focused on tweaking the multiplayer game. We’ve made adjustments to the main weapons with the intention of making handling easier and taking advantage of some weapons, as well as tweaking the performance of some weapons that can hold the line in ranged combat. For special weapons, we’ve made changes that will create new ways to use them, expanding the range of gameplay. We plan to release the next update at the end of the current season. It will primarily focus on weapon balance adjustments and adding features for the new season starting in March.