The developer of Fairy Tail comments on how the delay in its release has allowed them to improve various aspects of the game – iGamesNews

NinFan

The developer of Fairy Tail comments on how the delay in its release has allowed them to improve various aspects of the game – iGamesNews

allowed, aspects, Comments, delay, Developer, Fairy, game, igamesnews, improve, release, Tail


As many of you already know, Fairy Tail delayed its original release date (March 19) until June 25 of this year. A few months for which many of us wonder if they have invested in improving or changing something in the title. And the truth is that it is so.

In a recent interview with its developer, Keisuke Kikuchi, by the media NoisyPixel, He has commented the following about the launch delay and the time spent in the title:

We use the extra time to review various aspects of the title, including game mechanics, game balance, and visual effects. In particular, we improved the three main mechanics of the game.

Firstly, Fairy Tail creator Hiro Mashima oversaw and helped create new attacks, all exclusive to this game and not appearing in the original manga. We are confident that players will enjoy these new attacks that can only be experienced in Fairy Tail.

Our team also improved the rank system, a feature of the game that allows players to improve on their favorite character. Points received from completing requests can be freely assigned to increase a character's rank. For example, as a magician increases their rank, they learn new skills and gain access to additional features. This allows each character to be strengthened in aspects that differ from those received when leveling up.

Players can also use various materials to produce an equippable Lacrima variety. Our team increased the total number of Lacrima available and improved its features so that players can make even more use of this system.

In addition to the game mechanics, we also work on other aspects of Fairy Tail. Camera and visual effects were improved during battles, as well as lighting and item behavior to enhance the game's atmosphere. Character animations and facial expressions during events were also refined.

Lastly, we made great efforts to increase the balance of the boss attack patterns and attack force, along with adjusting the distribution of experience points among team members, as well as other aspects of the game.

It seems that this delay in Fairy Tail departure will serve to bring us a better experience. What do you expect from this title?

Source

Leave a Comment