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The director of DOOM Eternal compares the difficulty options with those of Mario Kart – iGamesNews.com

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We receive interesting statements related to Eternal DOOM. Apparently, the game's director, Hugo Martin, has recently compared the title with Mario Kart.

Although it is somewhat strange, the truth is that it has matched the possibilities of difficulty of this game with those of the popular Nintendo racing title. DOOM Eternal includes the option Hurt Me Plenty and other options that, according to Martin, are all equally valid in the same way as in Mario Kart. Highlight a call Nightmare, which adds some roguelike features where we will only have a life to complete the entire campaign and these results will be shown later to the community.

We leave you with his words:

In Mario Kart, if I play with the easiest option, this is the slowest setting. I mean, I still have to skid. I still need to use my resources. I still need to do the same things, jump in the same way. The only difference is that, at the most difficult level, everything is just faster, you know? So I think that is our goal.

What do you think? Remember that the game is released on March 20 on several platforms and later, even without a specific date, on Nintendo Switch.

Source. Via.

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