Some of you may think that the return of The Wonderful 101 In new consoles, including Nintendo Switch, it is because Wii U did not sell everything it deserved and this also affected the sales of the title. Well, it seems that this is not the reason, at least not 100%.
Atsushi Inaba and Hideki Kamiya PlatinumGames have recently confirmed it in a meeting with Kotaku, ensuring that there are other reasons for the game itself. This is the explanation they have given:
AI: No, I wouldn't say it's the platform's fault. Of course, it's hard to say that the Wii U was a success, but The Wonderful 101 had its own problems.
HK: It made me think that I should have worked more on this element of the game. There were many things that were impossible for children. I want to go back and change that … At that time, we were trying to package it with as much content as possible, but it wasn't always refined. What we have to do is check and polish things and make sure the game is more accessible.
What do you think about it? Do you agree with the creatives?
Via.