There are many players who continue to invest a good number of hours in the great The Legend of Zelda: Breath of the Wild. And we are not talking only about the players who have been encouraged to take the title lately, but we also refer to those who are dedicated to finding secrets and glitches within the game, like the one we bring you next.
As reflected in its video the GameSpot channel,
As they explain, it is due to two issues that govern the game: the memory by which we see certain objects, npc or trees in a certain area and the CPU in an additional process by which we see the characters move or the elements float through the air. The idea of all this, as the video explains, is put hundreds of objects in a certain place, keeping the load of these items to a minimum in a place that hardly has anything moving
Through this glitch a rain of weapons can be thrown, in a process that they explain as a dam of water: the glitch keeps the weapons thrown to the side of the prey and, when we encounter the attack of an enemy such as the centaleon, which consumes the part of memory that is based on movement, that “door” opens, releasing all throws that have accumulated in the form of hits against the enemy.
For more details, we leave you with the video below these lines. What do you think?