Hades is a popular independent title of Supergiant that has attracted a lot of attention from fans of the fantasy genre for its mechanics, visual design and narrative based on Greek mythology.
In a recent interview with NPR, Andrew Wang
Bringing Hades to the Switch was a similar process to bringing our other games to the console. The Switch specs are within the range of our PC specs, and we planned that from the ground up. Porting and optimizing it was always expected to be a challenge… Getting any game to ‘stand out’ on a new platform is never an easy task, but it was a matter of time rather than possibilities.
On why they chose Nintendo Switch As the only console where the game is currently available, the director had the following to say:
We love Switch. Personally, it is where practically the only thing I use to play daily … [así que] It was very exciting to be able to include the Nintendo Switch as one of our launch pads.
Via.