After a great start in February, Aspyr has continued to improve the overall Tomb Raider I-III Remastered game experience with new updates. The latest one is now officially launched.
Update 2 includes improvements across all games, individual updates for all three games, fixes, and more. Aspyr also showed off a new leopard skin outfit for Lara Croft via social media. Here’s a look:
Below are the official patch notes for this latest update, courtesy of Aspyr’s official website:
Tomb Raider I-III Remastered – Update 2 | Patch notes
Tomb Raider I-III Remastered Update 2 is now available on all platforms! Full patch notes can be found below:
All games:
- Epic Games Store title builds now launch in full screen mode on first launch instead of windowed mode
- Lara’s character now disappears when the camera gets too close instead of going through her head
- Fixed an issue where Steam achievements would sometimes have incorrect descriptions
- The action indicator will not be displayed if Lara cannot interact with the object
- The “Ready to Attack” achievement is now unlocked when the appropriate conditions are met
- The “Exaggerated Threat” achievement is now only unlocked when the appropriate conditions are met
- The “Gifts of Wonderland” achievement is now unlocked when the appropriate conditions are met
- The default photo mode pose where Lara is not holding a weapon is now aligned between SD and HD modes
- Improved translation to various languages
- Dynamic lighting now more accurately matches the original games
- Added a special Vegas Nightmare outfit
- Bloody T-Rex Lara’s suit is now available in photo mode
- New photo pose mode
- Lara’s hair no longer expands/contracts in HD mode
- Fixed graphical issues on many doors where textures would flash quickly
- Improved rain, fire and smoke effects
Tomb Raider I:
- Windows in Natla’s Mines are now properly transparent
- Toned down the red mist effect in the scene with Natla setting the Scion to Atlantis level
- Lara can now destroy Scion with all weapons
- Updated lightning in the St. Francis Thor Room of Folly
- Updated missing textures in Lost Valley
- The glare control option is no longer grayed out in Tomb Raider I
- Updated skybox for Lara’s home
Tomb Raider II:
- Updated spider web textures in HD mode
- Lara now correctly grabs edges when running and holding grab buttons
- Fixed missing muzzle flashes in cutscenes
- Fixed camera jerking when Lara approaches a ledge in the Living Quarters
- Updated incorrect wall textures in The Deck
- Fixed a small gap between some textures in the Great Wall of China
- Lights in HD mode in Wreck of the Maria Doria now blink properly
- Wall textures in Maria Doria Shipwreck now match SD and HD modes
- Fixed small gaps between some textures in Venice
- Gondolas are now breakable regardless of the other ship’s position
- Correct chimney textures are now present in Bartoli’s Hideout HD mode
- Graphical overhaul of all levels of Wreck of Maria Doria
- The dome of the Opera House is now visible from the outside at the level of the Opera House
- Updated skyboxes for Lara’s Home, Tibetan Foothills, Barkhang Monastery
- Added missing waterfall to Xian Temple
- Music records are no longer repeated
Tomb Raider III:
- Quicksand updated for VFX in HD mode
- Leaf textures updated to be more transparent
- When Lara picks up her items back at the high security compound, all items now appear in the preview view when you pick them up
- 3D models of meteorite artifacts were not transparent in HD mode
- Updated hard-to-see platforms in Lost City of Tinnos in HD mode
- Updated missing textures in Lost City of Tinnos
- The black water texture is no longer visible in Lost City of Tinnos and Madubu Gorge
- Updated cave lighting in Madubu Gorge
- It is now clearer that some walls can be climbed in Madubu Gorge HD mode
- Updated lighting in RX-Tech Mines for HD mode
- Fixed missing textures in RX-Tech Mines in HD mode
- The crack is clearly visible in the ice wall in HD mode in RX-Tech Mines
- The arrow on the sign now turns off when using the railroad switch in RX-Tech Mines
- Fixed several texture gaps in the Nevada desert
- Environments from other rooms are no longer visible in parts of the Nevada desert
- Lara no longer dies when she jumps near the spike wall in Willard’s lair
- Environments from other rooms are no longer visible in parts of Shakespeare Cliff
- Willard is now holding the elevator remote control in the post-Antarctica scene
- Fixed missing textures in Area 51
- Character models no longer disappear during the Aldwych scene
- The radar texture in the High Security Compound no longer disappears when viewed from certain angles.
- The hut roof vent is now transparent in Coastal Village
- The shimmering mutagen in Sleeping with the Fishes now looks brighter in HD mode
- Lud’s Gate and Aldwych lighting overhaul
- Home chandeliers updated to better match the original model
- A graphical overhaul of The Lost Artifact levels
- Added skybox for Lud’s Gate
- Updated skyboxes for Highland Fling, Willard’s Lair and It’s a Madhouse!