Xenoblade Chronicles developer Monolith Soft Now has 243 employees

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Xenoblade Chronicles developer Monolith Soft Now has 243 employees

Chronicles, Developer, employees, Monolith, Soft, Xenoblade


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Monolith Soft has grown in size and size since it was acquired by Nintendo in 2007. In recent years, it has helped with the creation of a landscape in the The History of Zelda: Breathing in Wildlife and its original form Xenoblade Chronicles is expected to be released on Switch at the same time this year. It also helps respectively for Breath of the Wild and working on a new RPG.

Due to all these projects, it has been inactive for many years now. It increased its studio size to 120 employees in 2014 and last year was hiring Breath of the Wild 2. Now, Silconera reports that Molithith Soft has grown to 243 employees – the largest number of employees to date.

If this is all you ever wonder where Xenoblade Chronicles: Edible Edition , a few weeks ago it was written to be launched on May 29th by many online retailers. Saying this, Nintendo has not made an official announcement of when the game will be released yet, so it is uncertain when it will be launched this month.

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