Rumors and Leaks Claim AMD’s FidelityFX Super Resolution Technology Achieves In Some Cases double performance in games. This technology uses the same essence as NVIDIA DLSS, i.e. by means of machine learning algorithms, images are scaled so that, for example, 1080p resolution images can be used and automatically and intelligently scaled to 4K resolution. In other words, users would see the game at 4K resolution, but the GPU would run with 1080p images, dramatically boosting performance.
No release news on the horizon
This technology was originally slated to launch in the spring of this year, but AMD has already announced that it will release it when it’s ready, no more, no less, because they don’t want to make the mistake NVIDIA made with the disastrous first version of DLSS when launching unfinished technology. Anyway, we expected them to comment on something at yesterday’s conference, but they didn’t say “not much” about it, so we still don’t know what launch predictions. they have.
With NVIDIA DLSS proving to be a boon to the performance of all of the brand’s graphics in supported games, it’s no wonder that AMD Radeon GPU owners are hungry for an alternative from the team. red. It will come from the hand of this open source technology from AMD, but although they have said it will arrive “sometime in 2021” for now, its launch seems to be more than close.
The Radeon software team doesn’t have much to add at this point; Asked about the feature’s arrival at yesterday’s briefing, senior product manager Adrian Castelo said it would arrive “at the appropriate time for it to arrive.” Additionally, Castelo explains that development is still ongoing and will target a wide range of games.
AMD FidelityFX Super Resolution confirmed for Xbox consoles
On the other hand, via the GPUOpen platform, AMD has confirmed that this technology is already available for Xbox consoles:
“We have always believed that our AMD FidelityFX family of effects should be accessible, truly open source, free to modify, highly optimized and cross-platform.”
“The adoption of AMD FidelityFX among game developers, which integrates the technologies into more than 40 PC titles, confirmed our belief that having this open source technology was the right choice when it launched in 2019. It still has This was intended to allow easier integration for developers who needed to distribute their games to both consoles and PCs. “
“Today we are very happy to announce that AMD FidelityFX is now available on Xbox!”
So, and even though we already knew that this technology would be open source and that consoles could therefore benefit from it, AMD has now confirmed it directly by announcing that it is now available for Xbox (well, what is available, it is the technology for developers to integrate into their games).