AMD reacts to NVIDIA and will present Radeon Super Resolution

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AMD reacts to NVIDIA and will present Radeon Super Resolution

AMD, NVIDIA, present, Radeon, reacts, resolution, Super

AMD was very calm after presenting FSR at the time, the so-called response to NVIDIA’s DLSS 1.0 which promised much more than the latter, but without achieving the performance it cherished. Its best asset was the openness of the standard for games, so NVIDIA responded by launching Image Scaling leaving FSR as a minor option, but the war continues and that will do at CES 2022, where supposedly AMD will come back to the load presenting RSR or Radeon Super Resolution.

That resolution or image scaling has turned into a war AMD knows it can’t win, at least for now. But that doesn’t mean it stops trying to have competing technology where it can compete.

FSR was largely overtaken in a turn of events, as NVIDIA no longer only works with proprietary technology, but has gone into the mud to develop software that can implement all games and on a wider range of GPUs under its signature. . . Therefore, AMD moves the tab and will present its response to Scaling the NVIDIA image.

AMD Radeon Super Resolution

AMD-Super-Resolution-Logo

There isn’t a lot of information here as it is a terse leak, but what we do know is that Lisa Su has been working really hard to introduce new scaling technology that not only does what the name suggests, but also gains performance with it and also gets to “almost” every game.

And it is that there is part of the key to this AMD RSR, because although the company has worked side by side with the big developers, it looks like there will be a series of “buts” to take into account. account. The first is less, since Radeon Super Resolution will only be available when we play full screen, that is, window mode of this software is excluded.

The second and worst hurdle is that not all GPUs will be able to take advantage of it, at least for now, and it will piss off users.

RDNA 1 and RDNA 2 architecture GPUs only

As the title suggests, we will have a series of supported graphics cards, all of which will be RX 5000 and all RX 6000, since RSR is based precisely on the algorithm of FSR version 1.0, which clearly indicates that this is a technology that will arrive in the brand’s new drivers.

And there the bad news ends, because the good news is that it is not a patented technology and that it is therefore on the side of AMD and not of the developers, which facilitates its implementation. implementation, its performance and of course its continuous improvement by the Red Team.

The most relevant question is, when will it happen? Well, it will be shown at CES 2022 and will launch in the first controller of 2022, where it is assumed that in later versions and as the year progresses, modes such as full screen without borders, or even other GPU series though eventually AMD could be added.

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