Driver leaks are one way to find out what manufacturers’ plans are. Since in the middle of the code, references to future products are displayed. The last thing we might know? The integrated graphics card of the future laptop processor AMD Phoenix RDNA 3 Series or GFX 11. So there will be four different chips that we will see with the new graphics architecture.
The RDNA 3 graphics architecture that we’ll see in the Radeon RX 7000, as well as future APUs, will be one of AMD’s biggest changes in recent years. Not only because we will see for the first time a configuration of a graphics chip broken down into several in a gaming graphics card. If not also because it will be a deeper architectural change than what we saw with RDNA and RDNA 2, the architectures of the RX 5000 and RX 6000.
Because RDNA 2 architecture was used for SONY and Microsoft video game consoles and backwards compatibility was a prerequisite. A lot of resources have gone into it. Hurting the PC version in the process. Thus, RDNA 3, although appearing as a continuous architecture, will undergo profound changes compared to those currently on the market and this will not only be used in future Radeons. We will also see RDNA on AMD Phoenix. Your next laptop processor.
The AMD Phoenix APU could embed an RDNA 3 graphics card
Thanks to the drivers for Linux of its graphics cards, we were able to know which will be the first chips that we will see with RDNA 3 or GFX 11 architecture
Although the surprise jumped from the fact that among the GFX11 devices, a fourth chip appeared. Keep in mind that the serial number decreases in terms of power. So at first sight one could think of a low-end graphics card. The surprise? AMD’s future APU,
However, it is possible that despite the ID we will find a GPU like the current Ryzen 6000, but with a series of minor changes. We say this due to the fact that the “amdgcn” mode would continue to exist, that AMD itself is rumored to be loading in RDNA 3, and a size per wave of 64 execution threads. All this inherited from the old pre-RDNA cards and which has been maintained due to the fact that apart from a few specific elements, the Compute Unit or Shader units are the same on consoles and on PC.