Benchmark or performance test programs are very important in computing. On the one hand, it serves to achieve cooperative performance between different components. In addition, they are used to see that everything is working correctly or that there is a fault.
For some time now, different programs have been developed to enable cross-platform comparisons. They focus on comparing performance beyond desktops and laptops, adding portable devices such as smartphones, tablets and others.
New Breaking Limit software to measure performance
This new benchmark tool has been developed to be run on different platforms and all types of environments. Breaking Limig aims to facilitate comparisons between low-power mobile devices and high-performance desktop systems.
Basemark emphasizes that this new program is compatible with operating systems Windows, Linux, Android and iOS. Additionally, it also highlights that it is compatible with the API chart DirectX 12, Vulkan and Metalthe most important at the moment.
There are two versions, a “standard” version for measuring performance at 1080p resolution and an Ultra version specifically designed for 4K resolutions.
Both versions of this software focus on providing a benchmark in Ray Tracing technologies, measuring the performance of highlights and shadows of this technology. Specifically, it works with ray tracing directional light shadows.
It should be noted that ray tracing is performed at 75% of the main resolution to optimize performance. The Ultra version includes additional features such as reflections, ground truth ambient occlusion, volumetric fog, motion blur, and temporal smoothing. For the latter case, it is recommended that the graphics card has at least 8 GB of VRAM memory.
Breaking Light Ultra includes support for NVIDIA DLSS 2 and AMD FSR 2 technologies. Test with these technologies in a “balanced” quality setting. It is a shame that the test results are not directly comparable due to quality differences and that they are very different image rendering methods.
This new software should be free, at least in its standard version. It is possible that the Ultra version will be paid, although this is not confirmed. The release date is also unknown.
The company published the requirements:
Break the limit
Requirements
- Operating systems: Windows, Linux, iOS, Android
- Charts API: DirectX12, Vulkan 1.3, Metal 3
- Material: GPU with Ray Tracing support
Test Modes
- Official: uses standard settings.
- Official native: uses the device screen resolution as the rendering resolution (available only on Android and iOS mobile devices).
- Custom: allows users to change the default settings used in Official.
Breaking the ultra limit
System requirements for Windows
- Processor: x64
- Operating system: Windows 10 and 11
- RAM: 8 GB
- GPU: Ray Tracing compatible with more than 8 GB of VRAM
Linux Requirements
- Processor: x64
- Operating system: Ubuntu 20.04 or 22.04 (other distributions may be supported, but have not been tested)
- RAM: +8 GB
- GPU: Ray Tracing compatible with more than 8 GB of VRAM
Test Modes
- Official: uses standard settings.
- Enhanced DLSS/FSR: measures performance using the two main enhancement techniques: AMD FSR2 and NVIDIA DLSS2 (available only in Breaking Limit Ultra).
- Custom: allows users to change the default settings used in Official.