Of course, we have to remember that we are right now before the first technical test of Battlefield 2042 and that the final version will be far from the one we have now. With that said, it’s also worth remembering that the console gaming experience is always the same, but the PC experience varies widely depending on what hardware you have. Also, as a reminder, it must be said that the final version of Battlefield 2042 will be compatible with NVIDIA DLSS Yes NVIDIA Reflex and PC.
Is it possible that Battlefield 2042 works better on consoles than on PC?
Get reports that the Xbox version of the # BATTLEFIELD2042
technical testing is much smoother than the PC version. pic.twitter.com/HHhdIA0clt– Tom Henderson (@_Tom_Henderson_) August 14, 2021
Battlefield 2042’s first tech test was also slated to take place on PlayStation 5 consoles, but ultimately an issue prevented PS5 users from being able to test the game this weekend. Battlefield 2042 will be playable again before launch on October 22 in September, as a new open beta phase is planned to which all users will normally have access.
But for the moment and only with the first impressions of the users who were able to test the game during the technical test, we can already get an idea of what to expect from this title. For now, we have already commented that the famous Tom Henderson said that the game runs much smoother on Xbox Series X than on PC, but we also mentioned that the PC experience, regardless of its weight, very much depends on the material.
That said, we don’t know which PC platform this person used to test Battlefield 2042, but it’s obviously possible that they didn’t have a graphics card powerful enough to move the game around decently, or maybe it did not even use an NVIDIA GPU to be able to take advantage of DLSS or Reflex technologies, already known to be present in the future PC version of the game.
In other words, is it possible that a game works better on console than on PC? Of course it is. For starters, because consoles have fixed hardware and video game developers can optimize their operation to get the most out of the hardware, while on PC this does not happen (at most, one can find optimized games. for certain generations of graphics cards).
But, apart from that, we must also take into account two things: on the one hand, we do not know the hardware used in PC by this user so that he can say that the Xbox version works more fluid, and on the other hand because the PC version of this first technical test lacked NVIDIA DLSS for the moment, which will certainly have affected its performance (at least in comparison).
In the end, it is possible that a game will perform better on consoles than on PC thanks to the optimization (and not speaking of “ports), but that would be weird as long as the PC we are talking about has enough power to be able to handle it. enjoy the game in conditions.