The Nintendo Switch is a success and is on its way to reaching the numbers of the console that has sold the most in all of history, like the PS2. But in doing so, he continues to prove that you don’t need to have the best hardware to be successful and that with less, many times, we get more. Hence, unfortunately, some games the next generationn it is not possible to make them run in the guts.
Let’s all go to the cloud!
Given this evidence that Nintendo Switch cannot natively run games such as a Call of Duty recent or Assassin’s Creed, some companies came up with a system at the end of 2020 that made it feel like it was possible. And indeed they did. use of cloud gaming and streaming of certain servers installed thousands of kilometers from us.
He cloud game This is one of the great revolutions that awaits us in video games. Companies like Microsoft have understood this well, hence their Xbox Cloud Gaming; Sony is struggling to keep up with this bandwagon as Nintendo, straight up, there’s no record he cares the least walk away from this battle. He therefore left this path free for others to exploit.
That’s why they are becoming more and more popular on Nintendo Switch. the launch of games played exclusively in the cloud, alone, with nothing else to accompany them. It started Control at the end of 2020, he continues with a few resident Evil of Capcom and ended, for the moment, with the announcement of Alien Fireteam Elite. Does it really work? tocomocho-games?
One-time cloud purchases no thanks
For the record, our title is not against cloud gaming on Nintendo Switch, but in the form it takes and how it is operated in the Japanese machine. It’s one thing to subscribe to a service like Xbox, or the absence of Stadia, where you pay to use it, and another thing is that you acquire -supposedly possessed- for a price unitary (usually 40 dollars) a game that will obviously stop working in the next few years, so we will cease to have access to it irretrievably.
Buying a cloud-based game for Nintendo Switch from a third party is practically voluntarily decide to throw away money knowing that this company is not going to maintain Eternal active servers and as soon as it stops selling units, or detects that users are not logging in every day in a volume that makes sense to keep them open, it will run to close them. For all time.
Another thing is that someone has designed a cloud gaming subscription for Switch, with dozens of titles and where we only pay for use. There we could start thinking about it but, of course, not the way they do. Although everything must be said, if they continue to sell these games in the cloud autonomous…it will be because they sell them. No?