The controller for professional gamers, the new PlayStation controller, has powerfully attracted attention for its price. In fact, for PS5 users, it’s still the equivalent of the Xbox Elite controller. However, the same is not true on PC, where said controller loses a lot of its functionality on PC. Why is the DualSense Edge on PC worse than on PS5?
One of the biggest problems in the PC world is Microsoft’s huge monopoly on game development tools, the reason is that they control DirectX and that means a series of APIs designed to communicate games with hardware. Of which Direct3D is the most famous and is often used as a synonym, but we have others like Input X
What happens to the DualSense Edge on PC?
We must start from the principle that SONY with PlayStation has a closed ecosystem where they not only control the hardware and distribution of games, but also the resources to do so. This means that they don’t use Windows, let alone DirectX, and therefore have their own API. Which is used by game developers for the console and this allows them to take advantage of the command’s unique capabilitieshow are the adaptive triggers and the advanced vibrations.
The same happens with the DualSense Edge, these functions have been lost in limbo and worst of all they can’t do anything from PlayStation. The fault for that? Microsoft has this due to the fact that Xinput is a closed API that does not accept third party enhancements or variations. As we haven’t seen the exclusive technology of DualSense (Edge) controllers in the Xbox Series standards which are also used on PC, such technology is prohibited.
And that’s too bad, even if it’s true that SONY controllers have the problem of battery life, on PC we usually play close enough to play at 90% with the cable plugged in and the DualSense pros face to the gaming experience that far outweighs its drawbacks. Honestly, we’d like to see the advanced vibration system and adaptive triggers in PC games, of course it’s a move by Microsoft to weaken its rival.
Microsoft was about to launch its DualSense
And with that, we would have had a third Elite controller with those same functions. Well, for a patent no more and no less than 2019, long before we know anything official about the current generation of consoles. The patent talked about using triggers with force feedback, which the DualSense has in combination with what we call haptic vibration. Something that despite seeming new in the Dual Sense (Edge) was already included in the Nintendo Switch Joy-Cons.
Microsoft could therefore have standardized the use of these technologies on PC, which will be part of a new version of Xinput and will thus have a controller with improved capabilities and not a repetition of the previous generation. Yes, with USB-C charging. If so, then the DualSense and its Edge version would have higher value among computer users.