News about the NVIDIA hack keeps rolling in and it seems the company isn’t willing to give in to virtual thieves’ blackmail, but they don’t seem willing to give in to their claims either. The information war claimed its first victim: DLSS or Deep Learning Super Sampling, a technology which was a stronghold of those of Huang and which is revealed today through the leaked source code of said DLSS. farewell to the NVIDIA advantage?
Billions spent, Saturn V involved, hundreds of thousands of engineering and development hours for a closed-source standard that half the industry has in place so that in seconds it’s all gone. The pirates threatened and obeyed.
DLSS source code leak: will it become open now?
First attack of the hackers against NVIDIA and everything intensifies. As Intel is about to launch its graphics cards with its XeSS technology, now holders of the company’s confidential information have openly released the secrets behind technology like DLSS, which debuted with the RTX 20 and has been a central pillar for the past 6 months. due to its improvements, while Ray Tracing has taken a step back.
AMD FSR and Intel XeSS are its direct competitors and are open-sourceDLSS, on the other hand, hasn’t been and has been heavily criticized by all, but now it can go their way as the leak reveals some important details.
You can see various files, key headers from the organization itself and some C++ attached to them. The best thing if possible is a PDF that the company calls a programming guide that could reveal some very interesting data on how this deep learning technology works in games.
The latest version and hardware
What has been revealed makes it clear that this is DLSS 2.2 and not DLSS 2.0 presented with great fanfare, the latest version of this complex software and where attackers claim to study and examine the code to understand the inner workings and the optionally. cases, they will reveal to you the “internal tricks” that it implements.
This is not a problem in itself, NVIDIA could now release the code openly and leave the threat hanging. The real issue is the involvement and relationship of software to hardware. The units Tensor colors from NVIDIA are one of a kind and much more advanced than those from AMD (Matrix Cores) which do not implement them in gaming GPUs.
For this reason and considering the reverse engineering that may be done by AMD and Intel with this DLSS leak, both could better understand what makes NVIDIA so fast, including the relationship between DLSS with Ray Tracing and RT Cores.
We’re talking about a decade of lost work in such a case and hundreds of millions of dollars in the trash, so this is definitely a real problem that NVIDIA can’t stop and will not only deal a blow to its internal security but a blow that can partially change the course of future material.