In the land of Uncle Sam, the first analyzes of the ARC A770 and A750, the most powerful of the first generation of Intel gaming graphics cards. That’s why we decided to take this information and process it objectively to answer a key question. Are they up to what is expected of them or, on the contrary, is it the disappointment that many prophets of bad omen claim of their tribunes?
There is a myth that you only need financial resources to enter a market where you have never been before. What is wrong, experience is a degree and with it accumulated knowledge. No new adventure is perfect from day one. That’s not to say that Intel’s ARC Alchemists are bad graphics cards, they’re great products that could have been made much better with much more experienced craftsmanship. However, the general impressions are positive.
Intel’s strategy with its gaming graphics cards
It cannot be denied that Intel has had some handicaps due to its lack of experience in the sector, the most known and publicly admitted by them are the drivers, a common problem that also affects NVIDIA and AMD and which has negatively affected the launching the ARC A770 and A750 in the market for at least six months, to the point where they coincide with the release of the RTX 4080 and RTX 4090. However, the division led by Raja Koduri was smart and focused on a price and performance segment where its rivals have yet to launch anything.
Let’s not forget that Intel is a beginner in game graphics
The lack of experience in the manufacture of dedicated graphics chips has been noticed in a detail, which although it is not a problem for the end consumer and it is also not in terms of performance, it has affected Intel itself- same. And this could be an explanation for its limited distribution. The reason is none other than if we compare its main chip with the NVIDIA GA104 and AMD Navi 22, with which it is in direct competition, then we will see that the GPU of the ARC A770 and A750 is a little bigger despite using TSMC. 6 nm node.
GPUs | Foundry | Technology | transistors |
---|---|---|---|
Intel ARC A770 and A750 | TSMC | 6nm | 21.7 billion |
NVIDIA RTX 3060 | Samsung | 8nm | 12 billion |
AMD RX6650 | TSMC | 7nm | 11.06 billion |
NVIDIA RTX 3070 (Ti) | Samsung | 8nm | 17.4 billion |
AMD RX6750XT | TSMC | 6nm | 17,200 million |
In other words, the chip is much more expensive for the blue brand and it’s a stone in the road for them. For now it is not known the price they will have in Europe or if they have planned their launch, but the message is significant. For them, it is important not only to gain market share, but also prestige. That’s why they sell their graphics at a lower price than the competition, at least in the United States, and that’s why the information polluters even predicted the end of this Intel adventure.
What is the overall performance of the ARC A770 and A750?
What interests us as users is how the two graphics cards perform when running our favorite games and, therefore, not to bet on AMD and NVIDIA. In general and with regard to general performance, we can draw the following conclusions:
- For games that use the DirectX 11 and 12 graphics APIs to generate their graphics, you have performance on par with rivals NVIDIA and AMD.
- In case the games use Ray Tracing, it sits above the RX 6700 and RX 6750 in the vast majority of games. So, Intel’s first graphics card with Ray Tracing support is better than AMD’s, but still a bit inferior to NVIDIA.
- They have the best video encoder in the industry.
- On the other hand, its built-in XMX units suggest that we’ll see just as interesting things against the AI as we saw from NVIDIA.
- They rely heavily on the PCI Express ReBAR feature, losing up to 30% performance while not active.
ARC A770 and A750 gaming performance
However, what interests us is knowing a measured performance in several of the most famous games. Although Intel offers us graphics with the performance of their cards and with games selected by them. A common vice with the industry, we have compiled information from some of the most played games by the public and decided to make a quick summary. Obviously, the information we have obtained comes from sources outside of us, but we have deemed it important enough to share with you.
To play | resolution | Average FPS | Average FPSNVIDIA RTX 3060 |
---|---|---|---|
Year 1800 | 1920×1080 | 25 frames per second | 76 frames per second |
City skylines | 1920×1080 | 110 frames per second | 80 frames per second |
Crysis | 1920×1080 | 108 frames per second | 200FPS |
Ring of Elden | 1920×1080 | 60 frames per second | 60 frames per second |
Forza Horizon 5 | 1920×1080 | 144 frames per second | 115 frames per second |
GTA V | 1920×1080 | 115 frames per second | 187 frames per second |
Half-life 2 (DX9) | 1920×1080 | 144 frames per second | 120 frames per second |
rocket league | 1920×1080 | 236 frames per second | 386 frames per second |
The Witcher 3 | 1920×1080 | 90 frames per second | 130 frames per second |
Team Fortress 2 (DX9) | 1920×1080 | 230 frames per second | 260 frames per second |
A good part of the problems can be attributed to the immature state of the pilots, in any case the ARC A770 and ARC A750 pass with a very good mark and not exactly with a fair pass. They have therefore become an excellent option for those looking for an alternative to the usual duopoly. Of course, Intel has a long way to go to learn and fix mistakes for the future, but no one said it was an easy ride. In the meantime, we are waiting for the launch in Europe.
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