If you know a professional gamer from an internationally competitive team, you will know that gaming mice are always a very controversial topic. Not only because of the comfort, the grip, the ergonomics or the positioning of its buttons, but rather because of the sensor and its precision. Brands always encourage us to buy with the pretension of 1: 1 accuracy, but … in most cases it is in question.
The sensor and algorithms of your gaming mouse
The short answer is no, and oddly enough it’s not for every user’s taste or what they need, but because most of today’s sensors have electronics designed to predict our movements with software and an algorithm. The concept is literal, “prediction”, but we are not talking about the typical adjustment of the angle or the correction of the movement of the sensor, we are talking about an algorithm capable of eliminating movements that it considers unnecessary or inaccurate, where in the most extreme cases we would have up to some deviations by simply drawing a straight line.
Do you think that by drawing a fictitious line on the screen you could make it perfect or almost perfect with the mouse and its pointer? Obviously not, but algorithms solve this problem and make us look much more precise than we actually are.
Therefore, what the algorithm predicts makes us more precise, but at the same time there is the paradox that the prediction is not really exact, it is a simple correction and interpretation of it.
Why make a bad prediction on a gaming mouse?
Very simple. Most, if not all, of us are intermediate or maybe advanced users, but we are far from professionals. A professional needs true precision, 1: 1 counting of every pixel, and recording of movements without prediction, mainly because this is how they really improve and can realize where they are. went badly and by how much.
But the industry knows we need help being precise and feeling like big players, so more and more sensors are improving algorithms to try and mitigate errors in the moves we can make. This is at the near nanometer level, as sensitivity and accuracy towards the surface have improved, but we remain imprecise.
For this reason, current mice try to tone down what is called Jitter, a term used in other industries and which is here associated with the imprecision of the cursor with movement, where we see how pixel by pixel it moves to one of the sides, not being as stable on the screen. We’re talking about a level of precision that we’ll have to verify with specific tests that determine the degree of precision based on our movements, but there will always be a common denominator for all of this effect: higher DPI means less precision at the bottom. price of speed.
For this reason and as we surely know, all professional gamers play with very low DPI despite mice with such a huge GAP. In short, gaming mice are neither as precise nor as advanced, at least for the most part, since there are some that do without certain technologies such as algorithms to offer the player full control and precision at their fingertips, as well as their mistakes. .