ChatGPT is probably the most powerful open source AI tool in the world. This chat tool, when asked a question, returns an answer. The idea is that anyone can use it to ask questions and the user evaluates whether the answer is right or not, and can continue learning.
Azure’s multilingual AI
Microsoft has many divisions, including Azure, a division designed for the professional segment. Above all, Azure is known for its cloud computing systems, but it does more than that. Among other things, he is working on an artificial intelligence that converts text into realistic time.
In Microsoft of azure we have Neural Network Edition (Neural TTS) text-to-speech service. It has a very powerful text-to-speech feature called Azure Cognitive Services. It aims to provide developers with a An AI that can read text aloud and make it look realistic, not like the Loquendo in service. We are looking to use this AI in reading e-books, voice assistance, to put audio in videos and many other applications.
New language extensions have recently been added to this service, supporting a total of 147 languages and dialects. But not only that, a total of 46 new preset sounds have been added and emotional support has been improved. Currently, this AI It has no less than 449 different voices that every customer can choose.
As we know, this AI from Microsoft comes from add Basque and Armenian
Also included are 46 new voices for English from Australia, Spanish from Europe, Korean from South Korea and Japanese from Japan. They offer us different “personalities” and agesto better adapt to different business scenarios.
Can we dream of video games with voices in Spanish?
It has been many years since video games have been dubbed into Spanish or are the least of those that are dubbed. Normally, subtitles are chosen because they are much cheaper. Thanks to this Microsoft Azure solution, we could again have games in Spanish in the future. In the end, it’s as simple as typing in some text, having it read aloud (come on, generating audio files), and “pasting” it into the game.
It cannot be ruled out that this will spread to other regions. We could see series and films dubbed by this AI (or a similar one) with a voice rate equal to that of the original actor. The big problem with voice acting is that voice registers differ wildly between actor and voice actor. Purists are very inclined to criticize voice acting for this aspect, among others.