Due to a design error, this connector did not fit properly and when the graphics card was fully loaded (whether for gaming or any other task), this caused the connector to burn out and, therefore, fail. burnout of the graphics card. This problem in RTX4090 appeared shortly after the rankings were released.
The problem was very serious and eventually led to a connector overhaul to resolve the problem. That’s not to say the company made a huge mess with this new power connector that had design issues that no one caught.
GeForce Partner Program
This may not sound familiar to you, but it was a program announced from Nvidia which implied significant restrictions for the company’s partner assemblers. The idea, in theory, was to guarantee branding exclusivity for an exclusive product line.
One of the first manufacturers to join this program was ASUS
Due to all the fuss, NVIDIA announced that the program was not mandatory for assemblers and did not involve any restrictions. The truth is that we have never seen an ASUS Arez on the market, nor solutions from other manufacturers. It seems that, de facto, the GeForce Partner Program has been canceled.
The memory of the GTX 970
When NVIDIA announced the GeForce GTX 970 graphics card, it showed it as having 4 GB of VRAM. Once launched on the market, the first tests showed that the situation was different. The chart had a total of 3.5 GB of quick access Yes 0.5 GB of access much more This.
This caused quite a stir because this configuration negatively affected games and applications. User discomfort was so great that many changed their graphics cards to competing solutions. Additionally, many affected users have banded together to file a class action lawsuit.
AMD Links
Not only did the green company make mistakes, but manufacturer AMD also had cases that caused a lot of talk. Let’s see some of the most notable ones below.
Radeon RX 5000 and driver issues
AMD has been working on a new architecture for its gaming-focused graphics cards for a long time. We’re talking about the ARNDR architecturewhich replaced the Vega architecture, which had many problems. THE first graphics cards using architecture ADNR were the Radeon RX 5000 series.
Since this was a new architecture that was very different from the previous one, new drivers were needed to support these graphics. The problem is that these new drivers were very bad, causing black screens, system crashes, poor performance, etc. It took months for the company to resolve all the stability issues.
The Radeon VII
The Radeon VII graphics cards were designed to compete with the NVIDIA RTX 2080. The problem with these graphics cards was that they were based on the Vega architecture, a design that had quite a few problems. The most serious being the one which required HBM2 memories
Since the HBM2 memories were installed in the same case as the GPU, there were irregularities on the surface and poor contact with the heatsink. This contact fault caused serious temperature problems and operational instability. In addition, these graphics cards consumed 50% more than the RTX 2080.
It was a monumental failure because of its high prices, consumption and temperaturesunable to match the RTX 2080 in terms of performance, moreover, it did not support the new DLSS and Ray Tracing technologies, introduced by NVIDIA.
Radeon R9 295X2 fiasco
This is a graphics card with two GPUs on one PCB to try to compete with the high end. The graphics card was very powerful, but had several problems. The first is that there was very high consumption, unusual in the market at that time.
Due to this high consumption, the generated graphics very hot Yes they needed systems liquid cooling to function. These two factors made it unattractive to users due to installation difficulties. As if that wasn’t enough, no game supported multi-GPU (CrossFire) configurations well.
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