The NVIDIA Control Panel utility allows users to configure global 3D parameters and also specific to each application or game; In this section, it uses a small NVIDIA logo to indicate recommended settings, and from the aforementioned version of its drivers it has stopped recommending to enable V-Sync OFF in the global configuration, what is the reason for this change?
V-Sync in the NVIDIA Control Panel
Until now, in the aforementioned setting NVIDIA always recommended to turn off V-Sync (vertical sync), so that the FPS in games is not limited and the best performance can always be achieved. Now, however, he recommends using the configuration of the app itself, so that if we want to turn vertical sync on or off, we’ll have to do that in the settings of the game itself.
NVIDIA explains that it changed this recommendation because GeForce 461.09 and higher drivers DFO (overlapping several planes); before this version of the drivers, Windows 10 DWM (desktop window manager) composed the contents of all windows into one plane and presented with the frame rate of the screen refresh rate, thus avoiding the tearing effect even with V-Sync disabled in the global parameter.
With MPO, applications can now present their content independently, each with its own V-Sync settings; The operating system, outside of the driver’s control, decides which apps work with its own MPO and which don’t, causing the screen to tear if V-Sync is disabled globally and even in the modes. windowed or borderless games.
In short, this change in NVIDIA’s default recommendation is driven by a change in drivers that allows the operating system to process each window independently, and disabling V-Sync produces tear in some cases. Therefore, NVIDIA’s decision seems the right one: to let each application control vertical synchronization independently, thus avoiding any kind of problem. In fact, this has been a very swift and successful action by NVIDIA, anticipating the potential issues that users might experience.
How to configure vertical sync now?
Nothing has really changed, just by default the vertical sync will depend on the game settings and will not be disabled by default. And we say nothing changes as game settings always take precedence over global settings in NVIDIA control panel, so even if you have disabled V-Sync in global settings if you choose to enable this setting in any what game, it will work and be activated in this.
Therefore, you will just have to look at the graphics settings of the game while playing to choose whether you want the vertical sync to be active or not depending on your preference.