One of the big problems we could face in the previous generation of consoles was having to play any title with a FPS limitation, and that is that they did not have the power to offer the stable 60 that we are perhaps used to. Now, the current generation seems to be going through the same problems, and many developers indicate that their games will not have a 60 FPS mode on consoles, we have seen it with Avowed, with the new Dragon Age, and now also with the remake of Metal Gear Solid 3.
This year’s video game presentations have left us with some real gems, and one of the games that has managed to attract the most attention from users is the remake of one of the most legendary PS2 games, Metal Gear Solid 3
There are more and more games that will not offer more than 30 FPS on consoles
There are a lot of reasons why many developers prefer to run their games with a limited number of frames per second, but it is mainly related to the performance that the game can have, since often they do not believe that it is realistic that exceeds 30 FPS. In these cases, it is when they resort to limiting them to this number to avoid that players encounter problems while playing, but it is quite worrying considering that the current generation of consoles should have no problem offering between 50 and 60 FPS in a game.
This is really worrying because it directly implies that the companies that create the games know that there is a big problem when it comes to optimizing the new titles, which should not happen given the existing technologies to improve their performance. Now, another one of those who will be greatly affected by this will apparently be the new Metal Gear Solid Delta: The Snake Eater
As we well know, this new game will come from the hand of Unreal Engine 5, a graphics engine that stands out for its spectacular realism, but that also presents a series of problems such as the fact that obviously the performance to offer these realistic graphics is much worse than others of lower quality. This implies that currently the only platform that will allow the new titles to evolve at 60 FPS or more will be the PC, although it is worrying to know that most games do not usually have an extremely well optimized computer version, so we will have to resort to DLSS. and FSR if we want it to go extremely well.