There are a large number of games that have become absolutely legendary titles, and many of the older ones are currently considered classics that continue to have a large number of fans around the world. But there are also many that have been practically forgotten or failed to have enough impact for people to remember them, even if the one we are going to tell you about today was practically the first multiplayer shooter who existed, I save celebrates its half-century.
Video games have quite a long history for their short existence, and that seems incredible, but as such the format we currently know has not been with us that long given that unlike other types of entertainment, he’s under 60 or 70 depending on who we ask. Many believe the first game itself was Pong, many others claim it was actually Spacewar! But there is no doubt that the first multiplayer shooter in history was Spasim, and this year it celebrates its 50th anniversary.
A game with many years behind it and the first of its kind to add multiplayer
Shooting games as we know them today have undergone a fairly great evolution, in general all current games have no point of comparison with the first ones that were launched on the market, and this is normal considering the speed with which technologies have advanced. And although graphical leaps are one of the things that we usually highlight the most when we talk about old video games, we cannot forget that many of them are the predecessors of what we currently have, in a literal way , and they made it possible to get to where we are now.
One of the most important implementations that we can find in video games and that has completely changed the course of things has been multiplayer, and this type of entertainment is perfect to play alone, but it can also be enjoyed with many more people. The pioneer who succeeded in implementing for the first time a system allowing several people to form teams and compete against each other is now 50 years old and was launched in 1974 as a project born at the University of Iowa, created by Jim Bowery while helping art teacher Leif Brush develop the first PC art course.
This game had an idea that may seem quite simple to us today, but which at the time managed to revolutionize things, and it allowed 32 players to compete in four teams of 8 users each, while each person score with two different weapons to destroy your enemies. Although, as one can imagine, it is very different from what we can find currently, and one of the reasons is that the game literally went to 1 FPS, since the position of each player was set updated once per second.