Skull and bones arrives in stores on February 16, next Friday, after an open beta phase during which many players were able to try this Ubisoft has been brewing with so many problems since 2013, when it was revealed that it was in development as a sort of expansion of Assassin’s Creed IV: Black Flag. And a decade later, we have the results.
The fact is that the open beta gave rise to a lot of debate around Skull and bones and one of them was the price. He MMO It will cost us 70 dollars in its cheapest edition and many players complained bitterly because they felt that such a bet would be a little cheaper. Especially considering that these games focused on building a community and lasting for years, generally rely on microtransactions and are delivered immediately as free game for 2
Skull and Bones is an AAAA game
No, we weren’t wrong. We didn’t write an extra “A”, because it was Ubisoft’s own boss. the legendary Ives Guillemot, the one who thus defined Skull and bones. As a title that goes beyond AAA, explaining that “you will see that Skull and bones It’s a complete game. It’s a very big game and we think people will really see how big and comprehensive this game is. “It’s a really complete game.”
It is true that they had time to develop an incredibly great game, although another thing is the mechanics, the story and the very packaging of a title that only stands out in the naval battlesbut we already had many rations of it Assassin’s Creed IV: Black Flag and later episodes of the saga. So contribute, what they say, contribute, Skull and bones
Many voices have stated, after testing the open beta version of the game, that 70 dollars is too high an amount for what they were able to see in the game. Even those who were convinced by the formula presented hesitated to invest such a high amount: “I would not pay $70 (or $90) for this game. […] I love this game, but the most I pay for any game is 40-50.
It’s not all about the price
As we tell you, the price will not only explain the possible breakdown of the Skull and bones, since it is a game that shows the problems it suffered during its development. We have the impression that the management was not clear on what the objective was, what they wanted to explain to us and, above all, what we are doing there sawing palm trees from the boat in a sort of Pirates! (by Sid Meyer) from 30 years ago, from which they copied practically its entire development. This game is more fun… for example.
Skull and bones There are bright moments, but the heart, what makes you addicted to a game, does not exist. Everything we can enjoy will be of our own will, because of how much we want to love it, but not because Ubisoft a round game is released. This is a shame because such efforts, when unsuccessful, are likely to sink even the strongest company. And at the moment, Ubisoft doesn’t seem to be.