Video games have evolved in surprising ways in recent years, we have seen that in just a decade they have gone from being chart Yes mechanical very simple to offer quality similar to reality in both aspects. There gameplay and the performance have also been affected by these changes, although in many cases it seems that instead of improving, they have directly gotten worse, making any new release a disaster due to lack of playability.
Graphic standards, one of the reasons for high demands
When we have to talk about why it is necessary to have a latest generation device to be able to operate it at a minimum, we must first highlight how graphics affect it. And in most cases we can see how a game is capable of offering great similarity to real life, making computers or consoles suffer trying to displace any title with these characteristics.
But it should be noted that even if in the latest versions of the title triple-A One of the reasons that offered poor performance is mainly the graphics, it should be borne in mind that this also happens in games that do not have very good graphics. And this can happen due to incompatibilities or issues that are not taken into account during game development, making the optimization of certain hardware configurations much lower than it should be.
If these are new games, the requirements may be influenced by the “rush”
As we well know, ultra-realistic graphics are not the most important problem we face when it comes to knowing how many requirements a game asks for, because as we have seen, there are titles that do not have very high requirements but when they come they have very high performance, even in the latest generation systems. One of the most influential factors in these cases is the fact of the rush that is created when launching a title, either because the studio wants to prevent the release of similar products that could compete with them, or due to an external force. . like the investors who are the ones who really decide on the release date of the game if we are talking about very large studios.
This is why we have recently seen a big increase in launches “Early Access» and we can practically envisage early access to all the titles that come out, even officially, before receiving the first day patch (or week/month depending on the number of bugs it contains). This causes games to release incompletely, requiring a large number of updates to deliver what was actually promised, especially when talking about performance-related issues.
Optimization is very important
One of the key factors that seems overlooked lately is the fact that everyone should be able to enjoy a title purchased without a PC. 6000$because on several occasions the optimization The user must do this for the game to work properly. In these cases, for example, we have seen how people must choose to follow tutorials that offer a series of tips to ensure that a game has a performance
This is a very big problem, because currently many people prefer to settle for what companies offer them, going so far as to defend Games which comes out completely broken or that they make it really difficult to enjoy them when you have to play them “in spurts”. It is then that we realize that if we pay the price complete For a product, you have to at least be able to use it, because in the end, if you buy a game, the normal thing is to be able to play it.
It’s also worth noting that there are games that are really complicated to optimize, as there are genres that offer a massive type of gameplay that prevents general optimization, like MMO. In these cases, there are a large number of factors to take into account, not just the graphics, since you also have to take into account the number of players, the state of the servers, the effects that there may be. .. which requires companies to invest more time and money to improve their performance, but as always, it is tedious but not impossible.