The current generation of video game consoles is approaching its fourth year of life, and ever since its launch was rumored, we’ve had a long debate about its hardware and ability to run games, determining that technically, the Xbox Series X It’s a little better than PS5. However, some games work better on sony consoleand now a developer explains why this is possible.
PS5 and Xbox Series
- The Microsoft console has an 8-core CPU at 3.8 GHz (3.6 GHz multi-threaded), a 52-CU GPU at 1.825 GHz which gives a total power of 12.16 TFLOPs, with 16 GB of RAM (10 GB with a 320-bit bus and bandwidth of 560 GB/s and 6 GB with a 192-bit bus and bandwidth of 336 GB/s.
- The Sony console has an 8-core CPU with variable frequency limited to 3.5 GHz, a 36 CU GPU also with variable frequency limited to 2.23 GHz and reaches 10.13 TFLOPs. It also has 16 GB of GDDR6 RAM with a 256-bit bus and a bandwidth of 448 GB / s.
As we said, technically the Xbox Series
The secret of the PS5 to be more powerful than the Xbox Series
On the Digitan Foundry YouTube channel, they released a new episode in which they shed some light on this topic. In it, John Linneman mentioned that video game developers were commenting that the shader compiler and the graphics API itself are faster on PS5, and that’s why some games run better.
“One of the biggest things that we’ve referenced repeatedly is that the PS5 shader compiler is extremely fast and highly optimized. It’s a bit complex to explain, but it really does make better use of the power of the console, allowing the PS5 to perform better. Obviously, Microsoft isn’t resting on its laurels and it’s clear that they’re working on it… but so is Sony, and developers seem to prefer Sony’s implementation. Along the same lines, the PS5’s core API also seems to be significantly faster, faster than what Microsoft is doing with DirectX.
But that’s not the whole story, as they also mention that games based on the new graphics engine Unreal Engine 5 Engine They tend to benefit from the Xbox Series’ higher number of compute units
Then we have other topics that are more… delicate, to say the least. For example, Elden Ring: the game runs faster on PS5, and yet on Xbox Series with variable refresh rate (VRR).