Many users are enjoying both the technical advantages and the performance of the new Microsoft and SONY consoles. Microsoft is ahead in sheer power on paper, undoubtedly the result of the better job with the new Xbox, where oddly there aren’t so many fuss with its hardware. But… what will the new Xbox look like in… 20 years?
If there is one thing that characterizes Microsoft, it is its willingness to move forward, in all areas. As a good company that dominates certain markets, the console business cannot be left out and so in a fairly short video it looked to the future which is without a doubt impressive. Will we really see something similar in the market?
The future of the Xbox 2042, a powerful ExaFLOPS?
Power certainly has and will have a primary profile within any console. More power doesn’t mean more performance if there’s no optimization involved, but Microsoft isn’t exactly a company that doesn’t seek the best performance for its software qualities, so they focus on a vision. material that is precisely what they cannot control. , at least for now.
Microsoft’s vision is precisely around the year 2042, that is to say of 20 years seen and where the company named its future console with that year: Xbox 2042.
As can be seen, the main feature is such a degree of photorealism that the Redmond company claims that a video game would be indistinguishable from the reality we perceive.
It requires a lot of graphics processing power, so they estimate that this year their console will have quantum computing with an ExaFLOP
No load times, holograms and more
Another key point is the fact that there is no loading time on the console, or just downtime, and while they don’t say it, the future is to include storage memory. NAND FLASH in the same interposer as the CPU, so that SSDs would be relegated to the function that hard drives have today and these in turn would be a storage method turned off or massive in capacity with more performance, but far from being the first.
When it comes to the gaming experience, Microsoft thinks about the HE as a method of producing holograms, at least as a GUI, which would represent an incredible change in the way a user interacts with the console.
And it is that it would be a sensory experience in its own right to know where this might end in a game. Can we feel the wind, enemy damage or water? Or are they simple images projected onto water particles from ambient humidity?
Without a doubt, the future looks bright and it is gratifying to know that one of the major console hardware companies is thinking, designing and seeing what their product will look like for so many years to come. Too optimistic or realistic?