It's hard to say which is worse, folks. Were they the dark days when every single major blockbuster movie came with a crappy video game that was released along with the movie by a poor development team within six months? Or is it the present, in which there are hardly any games to go with new films, apart from the occasional throwaway mobile phone game? Yes, of course there are exceptions, but for everyone Goldeneye 007, Scott Pilgrimor Spider Man 2there are a dozen ANDS, Rambos, or Fight clubS. Meanwhile, we've finally done something good in the other direction, with enough quality film/TV adaptations of games that an absolute shithead likes border areas It feels like a rare exception rather than the rule.
I understand that games take longer and more effort to create, especially the kind of Quadruple-A thing that most movie studios would rather their cash-ins look like. But here's the secret, kids: Most of the best movie-to-video game adaptations aren't even direct adaptations of a specific movie, but instead parallel stories, spin-offs, off-brand prequels and sequels, and strange anthology stories existing in the same universe . star Wars has been proving this theory correct for decades, but even ambitious but average one-offs like it Crazy Max And Avatar: Borders of Pandora have the right idea.
And that's the sweet spot we want to look at, especially on the heels of the rather stellar results Indiana Jones and the Great Circle: The games that took a movie's ball and ran with it. There are a few, but here are 10 that are particularly worth your time.