Wormholes – portals between the fabric of time and time – are a common drop in science fiction talks. This puts it EVE Online good company when talking about the dire presence of these incidents. For 11 years, players entered EVE they were able to find worms and use them to roam around. Of all the players' attempts to put them on the map and the changes of CCP engineers, the worms still exist as a dangerous, mysterious place.
"Wormholes are always knocking on doors that can be connected to many different things," said player Exooki Kotaku recently. Exooki is a member of the Council of Stellar Management's players who won his seat by running for the worm advocacy forum. “There are many shortcuts to deal with. From one end of the galaxy to the other… More good EVE you have a map of tuli (for star systems), so you know who your neighbors are. As these caterpillars become ever-evolving doors that can connect to many different things, you never know who's going to knock. ”Exooki said,“ All the things you can do EVE you can do it in wormholes, but what they are & # 39; next door & # 39; in constant changes. ”
Exooki told you Kotaku that you've played EVE for almost 11 years, and he has been involved in larvae in all but about three months of his career, making him one of the hardest-working pilots of all time. EVE Online. He joined the Skype chat with a few members EVE OnlineThe development team, including Bergur Finnbogason, EVECreative Director, and Scott Rhodes, producer of Team Talos, the team responsible for the latest bugs focused on worms. They discussed what causes worms and how players respond to recent changes in them EVEWe're from Wormholes With Love to review.
There are many types of embryos in EVE, but they can be divided into several simple types. Some caterpillars connect one star system to “known space,” or “space-K,” to another K-space system. Some connect the K-space system with the “J-space,” astronomical systems whose locations seem to be unknown and can only be reached by a worm. Finally, there are embryos that connect the J-space system with another J-space system. The entrance doors EVE& # 39; The larvae are not repaired and are only present in short order; when they disappear, they reappear in a random space of space, and I've never been in the same place twice in a row. Entry may decay over time and disappear, or even cut down and disappear after much of the atmosphere has passed through them. The number of ships required is based on the variations associated with a particular caterpillar, which players play count and predicate.
"You can almost look at (maggots) as a meeting point for what we call a known place. Stargates that link the common systems together are basically stable worms," Finbogason explained.
Wormholes are popular among players for many reasons. They give a sense of unexpectedness and ambiguity in a game where many things have been explored. Wormholes are one of the most profitable areas for players to set up a foundation for their home and try to make money from the game, thanks to the high quality resources available within them. They also tend to require greater social engagement with other players, one of the most important parts of finding your way EVE Online, due to the random and complex nature of the wormhole connection. If a player gets lost in a hole alone, they can spend hours trying to find their way. Teams of interactive and interactive players can navigate the worms for half the time.
Finbogason said, "The worms in many ways fill the scifi nostalgia that people want when they come EVE. They really give a real sense of exploration. Although the larvae are known today, they are still a kind of wild border. Even though you know exactly how they work, nothing beats you of not knowing where exactly anyone is with you…. It is a kind of last-ditch promise. ”
Rhode said, "The social environment of the worms is completely different. It's far from the mainstream politics. It's a slightly different tone because there's no local conversation – you're set to meet people in a very different way."
While the caterpillars are still popular with adventure seekers, they were long enough to lose the edge that made them draw. EVERecent updates, From Wormholes Love, brought about a major change in how the worms work in the game. The amount of worm infestation has been shaken, and players are getting more interaction between J-space systems.
Exooki explained why this change is important. “It's been eleven years, and we run into trouble & # 39; because people know what worms are now, we have map software, we have a lot of challenges. It's safe now. ”Many EVE Players have created their own add-ons that automatically record the processes shipped by their ship and place them on a virtual map. This enables players in the wormholes to quickly clear their path as they travel and share the route with others, making it easier to navigate quickly and find the best route.
Another change in the worms that came with the From Wormholes With Love update, as Exooki explains, is that worms now “have more branch systems than just pipes & # 39; pipes. & # 39; It is impossible for me to be sharp enough to feel safe (in the system), because I never scan (all connectivity worms). ”
Finbogason said, "I don't think maggots should always be something you can read right in your hand. we have perfected that route, but it is good to take it back. ”
Exooki added, "Most people don't seem to know it, but you can say a lot about where the worm goes by just looking!"
“I love these things! There should be a benefit to space-monitoring. By listening to space, ”Finbogason agreed.
Two changes to the pool were not so popular. Rhode said, “One of the things that changed was some of the things that work when people open and close the caterpillars. We've made the steps very difficult, and now it's taking a while to move the connection. ”
Linking a "wrap" is the act of going back and forth in a circle to deliberately cut it off and make it fall. When the worm inside the J-space system collapses, one usually crashes very soon. Players use this tactic to duplicate the fall of the wrong worm connection and force the new ones to appear, wanting to interact with the place they want to enter.
"We thought we were fixing the bug, but it ended up being the main focus of gameplay (including worms)," Rhode said, referring to the players' response that "wrapping" worms has been very difficult since the beginning. "It's a topic that we are not left behind, and we should be talking about it this year."
Another change involves a different type of bug fix. For a while now, there has been an inaccessible revenue source at the highest level of embryos. The NPC responsible for the most important looting is easily tricked into attacking the holes built into the worms. These screwdrivers require all skateboard skirts to destroy it; while the NPC is extremely powerful and dangerous, it counts against the protection of citadels & # 39; Cacadels are able to destroy the NPC with ease, which earns some players considerable wealth.
One of the issues that Exooki brought to the table as a member of CSM was the need to redress this uneven funding source. The From Wormholes with Love patch solved this problem by changing the way the NPC works and removing the power of the citadel's weapons and defense systems to eliminate it easily. This ultimately cost some players more money for the game.
Following the discussion, it was reported on Reddit that the Exooki communist worm he called home was banned. The consortium of one of the major caterpillar projects came together in an attempt to end Exooki's union and expel him and his allies from the embryo's space. At the time of writing, Exooki's alliance, Scary Wormhole People, has lost many property values within its domestic system, and the war continues to burn. No one is saying that the ban was avenged on the changes that Exooki was presiding over at CSM, but there are many EVE The players found time to be beaten, while Exooki was in Iceland at the CSM conference, suspicious.
The attackers included a group of Hard Knocks, who forcibly lost their fortress on the year of the surprise attack. The current attack on the School Wormhole People could end up destroying the valuable equipment Exooki and players made for his organization. It also leaves the Big Hard Knocks in a high-risk situation: While their forces were heavily involved in attacking the Exooki coalition, The Initiative — the same group that destroyed their fortress for over a year ag0 — attacked the Hard Concrete home system and resumed its siege. All in all, a great war is not a bad way to celebrate the 11th anniversary of the caterpillar.
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