I don’t think Nintendo signed one temporally exclusive He was no less than 14 years old when he made the then controversial agreement with Disney to release Epic Mickey only on the Wii. Controversial out of jealousy, because how was the creator of Deus Ex to bring its dark and morbid interpretation of the entire Walt Disney legacy to an “inferior” console, no matter how much you could move the controller to paint. The game came Wiiand only for the Wii, and despite its limitations, not only technical ones, it sold several million copies. With all this, I wonder why there was no remastered version or another New edition (Rebrushed tends more towards the latter) over the years. Certainly due to the whims of Disney itself and its indecision about what it wants to do with video game licenses, but I also think that now is the best time to bring this old adventure to all platforms, from Switch to PS4.
Disney Mickey Epic: Re-Brushed First of all, it is a fantastic restoration work. We must praise the commitment and affection of the Austrians Purple lamp This makes it look and play much better than before. Fluid on all machines, with a much more agile camera and with welcome additions like sprinting, it does everything to make our adventure with Mickey Mouse a run, jump and paint/thin the world Paramo
The additional visual details created by deconstructing the original assets are not only a blessing that finally does justice to the concept art instead of painting a blurry picture of dark purple pixels. The interesting thing is that the contrast, the colors, the lighting, the effects… everything contributes to a better understanding of the world and thus improves orientation, something that comes, er, that wasn’t even painted when the original was confusing in and of itself. And the same thing that happens with visual cues also happens with music and positional surround sound.
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It is also very clever that some control innovations, such as the grateful ability to run, dodge or Super Mario’s butt jump, have been implemented within the mission challenges and not just as a resource with no effect. You have to sprint in the race Evil Street and you’ll notice yourself bouncing higher on some springs when you land on your butt in 2D levels from classic Disney shorts. Additionally, both give you access to new extras, collectibles, and secret areas, a great touch.
But now comes the crucial question: was the original that good? Or, better yet, for all these improvements, has this platform adventure aged enough to be a must-have for fans of the genre? Well, here I have my doubts. If you loved the Wii game or have wanted to play it for years, it is clear that this version will easily su it you. For everyone else, I must warn that a large part of their proposal is quite outdated and they are design premises that unfortunately cannot be remedied by a remake.
In Disney Epic Mickey: Rebrushed, you remain somewhat disoriented in terms of missions, not knowing exactly where to go or what to do next, even though the maps are quite small. Added to this is the factor Immersive simulation registered trademark of Warren Spectorwith a series of more or less obvious choices that lead to more or less unpredictable results. There is always a way to complete everything, but these rather confusing systems do not meet today’s expectations. And although it has improved as a pure platform, it does not give the feeling: enter here, solve a mechanism, open the exit. These mechanisms were very original and these places are based on theme parks and hundreds of franchises? Of course, but although this Mickey epic retains much of its magic, it can be boring in some sections.
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Understand some very disgusting comparisons. The game is very bad if you have only tried it Astro Botbut also if you’ve recently played the contemporary Super Mario Galaxy. Yes, it’s pure platforming based on action mechanics, rather than an adventure centered on an idea (on the other hand, incredibly innovative and complicated to execute) with which to paint or water down the cartoon setting, but the damp smell of a forgotten painting in the attic, it doesn’t disappear even with bleach.
It is not such a negative review. Disney Epic Mickey: Rebrushed plays almost perfectly now, but in the old-fashioned way. Or outdatedto be precise. And as a remake, there were also tweaks that should arrive as an update in a patch. Namely; the subtitles are quick to read for children, the photo mode doesn’t work in 2D levels, sudden loading screens miss the point, a lot of things weren’t translated and sometimes you have to talk to a character several times to get the answer you’re looking for.
But? But it’s a wonderfully strange, unique game. Unrepeatable. And better than ever. When you water down a trompe-l’oeil to find a secret, when you punch a goat whose onomatopoeic bleating becomes the platform when you find it this note So far-fetched from the scene that marked your childhood when you enter interiors like that of the new cinema on Calle del Mal, now you’re doing it right. It doesn’t look like we’ll be seeing an immersive simulator in the 90s 3D platform format anytime soon, or ever again. Disney Epic Mickey: Rebrushed is a playable historical document – for Disney and for video games – that has simply taken too long to release, but which pays homage to a creation that can only be compared to its own. Oswald.