Criticism of Children of Silentown, a dark point-and-click adventure

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Criticism of Children of Silentown, a dark point-and-click adventure

Adventure, children, criticism, Dark, PointAndClick, Silentown

Daedal entertainment It has almost become synonymous with point and click gaming. Over the years, the publisher has provided fans with all kinds of projects in this game subgenre, and this January will be no exception. His dark and moving adventure, Children of Silentown, has been available from Elf Games and Luna Studio since January 11th, and I’ve had a chance to play the game before to see how it’s going.

But before you jump in, you might be wondering what exactly is this release? Children of Silentown is a dark adventure game that puts players in the shoes of a girl named Lucy as she uncovers a disturbing mystery surrounding the disappearance of the residents of Silentown. Unlike a conventional community, this town is surrounded by an eerie forest that seems to be home to all manner of beasts and disgusting creatures, and these monsters are believed to be responsible for so many disappearances. Or until Lucy’s mother disappears and the young woman asks questions no one wants to answer and embarks on a perilous journey to discover the truth that lies at the heart of this awe-inspiring and disturbing city.

The basic concept of Children of Silentown is to roam the town asking questions of the residents, collecting items and combining them with others to gain access to new areas, and doing all of this to find new clues and evidence to discover. This is a point-and-click mystery, so all you have to do is figure out what the next subplot point is. Sometimes it’s right under your nose, and other times it’s so obscurely created and hidden behind logic puzzles that you’ll have to wander aimlessly, clicking on absolutely everything you can to find the solution. Depending on the situation, it can be both exciting and frustrating.

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To make all of this easier, Children of Silentown gives Lucy both a journal and an inventory bar to keep track of the current status of your investigations. In the inventory you will find all the items you have taken and you can combine them to create new tools. You’ll also likely find a quest item related to the story chapter here (like a scribbled note of things you’ve discovered or a shopping list) to help you remember what to do. . On the other hand, the journal allows you to keep track of the notes that you have discovered. This is a very important additional element of the game’s formula, since you will have to learn songs that will help you interact better with the world. This could help you unlock the townspeople’s broken memories (which you need to restore by playing a mini-game) or to see what important connection an item has to the world, which is also unlocked by playing a different style of mini-game.

Children of SilentownChildren of Silentown

All of these things create a gaming experience full of mystery and intrigue, enhanced by a charming and charismatic plot and dialogue. It will immerse you in the story and make you talk to each individual character to find out what they are hiding and if they will help you further your investigation. The problem, however, is that knowing what to find and what to do is often difficult, as usually a small interaction involves many things that need to be done beforehand, and if you miss something along the way, most likely you’re wandering aimlessly wander around and click like crazy to literally find something relevant.

From my perspective, I would consider pacing a minor issue for this reason. You’ll get through parts of the game without issue and then get stuck for a while, sometimes more and sometimes less. Luckily, Silentown is easy on the eyes, and that makes navigating this 2D drawn world less of a chore. The studio has done a fantastic job creating a world that is both immersive and enchanting, with plenty of depth, and that’s certainly in their favor.

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Children of SilentownChildren of Silentown

However, despite the good points and things where Children of Silentown rocks it, I find it impossible to ignore the moments when I want to bang my head on the table. The story and dialogue are well done, the city is amazingly drawn and the plot is deep and disturbing, but there are too many moments where you feel like you have no choice and you get stuck and it’s difficult to get out of there. If point-and-click games with disturbing mysteries are your thing, Children of Silentown is still worth a look, as overall the gripping story beats that uneven pace.

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