A Reported source code from Valve & # 39; s Rating-Strike: Offensive Worldwide and Team Fortress 2 went public widely on Wednesday, leading to concerns by players that the games would be in danger of being deceived and exploited. The Team Team 2 community he is concerned about serious security risks, which leads players to recommend that others not play the game at all because of the risk of viral or malware transmission.
Community creators close the servers amid fears of remote code exploitation, and presidents at TF2 The underscore has warned of potential dangers to players' interests in sports.
But Valve says this mature code starts back in 2017 – and was being paid in 2018. The company also said it "found no reason for players to curse or avoid existing construction" of similar games CS: GO either Team Fortress 2.
Here is Velve's leak statement:
We've reviewed the mature code and believe it as unlimited duplication CS: GO the engine code document was released to partners in late 2017, and began to be paid in 2018. In this review, we find no reason for players to panic or avoid current constructions (as always, playing on official servers is recommended for greater security). We will continue to investigate the situation and will review the press release with the players if we find anything to prove otherwise. In the meantime, if anyone has more information on leaks, i Protect the security page describes the best way to report that information.
In accordance with Tweets from Valve Archive curator Jaycie Erysdren, i CS: GO The source code went public after a member of the Source Engine modding community – trying to get other projects canceled by Valve – allegedly dropped it. That source code is reported to be the basis for much of Valve's expansion projects over the years.