Developer CD Projekt Red has a new patch for. released Cyberpunk 2077 on Thursday Patch 1.23, which fixes other bugs and fixes a variety of quest-related problems in the first person shooter. The patch arrives just a few days in advance Cyberpunk 2077 should return to Sony’s PlayStation Store after a six-month absence.
Console gamers will therefore be happy to update this patch 1.23 for. to read Cyberpunk 2077 promises “numerous crash fixes in animations, UI, scene, physics and gameplay systems” and “various console CPU optimizations”, so The patch notes from CD Projekt Red Red. The developer says the update will reduce the number of crashes overall.
Elsewhere, the patch appears to mainly fix quest and open world bugs, a list of which can be found below. (See the full patch notes for more PC and Xbox-specific fixes.)
Patch 1.23 is Cyberpunk 2077
Space oddity
- Fixed an issue where the Open Package destination could change location.
Gig: family matters
- Fixed an issue where Julia’s car could instantly disappear after completing the quest.
- Fixed a streaming issue in Juliet’s house.
- Fixed an issue where it was not possible to enter Juliet’s house if the player did not meet any of the attribute requirements.
Theft
- Fixed an issue where Jackie could walk through glass.
- Fixed an issue that prevented some guards from attacking the player.
- Fixed an issue where the “Find the Arasaka Officer” objective could remain active after completing it.
- Fixed an issue where the mech would not spawn in the lobby.
- Fixed an issue where some Arasaka guards could stick through the door.
- Fixed an issue where some guards could appear in line of sight of the player.
- Fixed an issue where the Arasaka officer’s body could not be accessed, preventing the player from looting the shard and blocking progress.
The nomad
- Removed unnecessary key prompts.
The hunt
- The news segment in the River Shard now plays audio properly.
The beast in me
- Fixed an issue that could cause progress to be blocked if the player left Claire too early after the Santo Domingo race.
Queen of the Autobahn
- Fixed an issue where the basilisk could protrude through some trees.
Down on the street
- Fixed an issue where there were no quest-related dialog options when talking to Wakako.
Forward to death
- Smoke and dust no longer flicker when driving the basilisk.
Gig: Goodbye, night city
- Fixed an issue where after Bruce was rescued, progress could get blocked if the player called Delaine.
Path of glory
- Fixed an issue where V could get stuck in the AV if it was standing before arriving at the landing site.
Gig: No fixers
- Fixed an issue where it was not possible to open the door to Dakota’s garage at the end of the quest.
- Fixed an issue where Iris could teleport instead of walking.
Gig: Getting warmer …
- Fixed an issue where the repairman’s car could go straight through the intersection instead of turning right.
- Fixed an issue where the prompt to use coolant on 8ug8ear could still be selected while unplugged, which could break the animation.
- Fixed an issue where it was not possible to record 8ug8ear.
- Fixed an issue where NPCs could spawn underground and block progress.
Gig: Many ways to skin a cat
- Fixed an issue where notifications from Regina about this gig could appear during The Heist.
- Fixed an issue where it was possible to connect to the computer after the quest failed by destroying the delivery truck, resulting in the player getting stuck.
- Fixed an issue where progress could get stuck on the Go to Revere Courier Servies Facilities goal.
Cyberpsycho Sighting: Where the Corpses Hit the Ground
- Fixed an issue where after collecting the information, the next destination to send to Regina would not appear.
Cyberpsycho sighting: on deaf ears
- Fixed an issue where after collecting the information, the next destination to send to Regina would not appear.
I fought the law
- Fixed an issue where River was not at the rendezvous point before entering the Red Queen’s race.