Geralt of Sanctuary

Destiny 2 servers are unavailable, Bungie is doing emergency repairs

Bungie, Destiny, emergency, repairs, servers, unavailable


Tuesday, Bungie has released a new pool because Conclusion 2. Patch 2.7.1 mainly focuses on shooter bug fixes, fixing some of the game's latest problems with broken weapons. But it seems that the latest season is coming with more unintended consequences of course.

As soon as the bundle arrives on the live server, Bungie Helps Twitter account tweeted “We are currently investigating an issue where players are likely to lose Glimmer and / or various marketing material after 4.7.1 (sic) go. This studio has been taken Desiny 2 down because emergency repairs. Players trying to sign in may encounter an error message, "Conclusion 2 Servers are unavailable. ”

The package itself does not add any new content. While restoring the broken pieces of Exotic, Wormgod Caress and Winter & # 39; s Guile – both disabled a few weeks ago – many other changes simply fix issues with different locations or weapon holes. For a complete list of 2.7.1 reminder notes, scroll down.

Bungie's help was recently posted on Twitter that it has revealed the reason for the latest bug, but the game will continue offline until the team creates a fix. We caught up with Bungie about the issue and downtime. We will update this post when the game works fine or we hear back from Bungie.


Here is Bungie's official Points of reference to the lake 2.7.1.

ACTIVITIES

TOPIC TOPIC

  • Improved some performance issues in the Chamber of Suffering meet could reduce framerates.
  • Fixed a problem where players could die on their way from the Necropolis to meet in despair.
  • Fixed a problem where players could exit the environment in Despair Routes.

GARDEN FOR MEDITATION

  • To improve the performance problem that can occur when chunks of land return, or are removed during a Sancified Mind encounter.
  • Improved the interface when the tether source hub is on or off.
  • Additional text notification when Vex makes a sacrificial transfer.

FACT: TRUE

  • The reduction in the completion of the week is necessary to bring about compliance with other challenges.
  • Players now need three completions in the Adept, two starters in Hero, or one completion in Legend or Master.

Director

  • Players can now cut it directly from their Roster by selecting their illegal spaces, or by clicking the Roster shortcut on the Director Map screens.
  • When a task is selected, fireteam leaders can move left and right to Qests and Rost respectively, and then switch back to the selected task.

THE SCRIPTURES

Levels

  • Bow mods of the season now have to work reliably with Hush.
  • Fixed an issue where Onslaught would reduce damage to 2x Rampage stops even though the Rate of Fire did not increase.
  • Adjustable scale response and camera roll with Hard Light shooting.
  • Eriana & # 39; s Vow no longer receives more ammo by swiping from other Special Ammo weapons in Gambit. The launch of ammo in Gambit increased from six to ten.
  • Fixed a problem where switching from To-Fox Tox to another Power weapon would produce more ammo than was intended.
  • Fixed an issue where Breath & # 39; s Breath started PVE operations with more ammo than intended.
  • Fixed an issue where Xenophage started PVE operations with more ammo than intended.

ARMOR

  • The Empowered Finisher Dawn mod will no longer consume Super power if you do not have a mod equipped with the ability to profit from a charge with Light buff.
  • The Ever Ready Dawn model will now incorporate the leg-fixing equipment used in the cover events.
  • The Hard Handed Dawn model will no longer take off after the death of Telesto bolts. Increase the number of enemies that must be close to the player to start the benefits of providing ammo from two to three.
  • Ten different pricing modes will now offer a complementary update where multiple mod mods are installed. These mods include Perpetuation, Innervation, Invigoration, Insulation, and Absolution.
  • Wormgod Caress and Winter & # 39; s Guile no longer retains the status of their buff if a piece of armor is uncovered.
  • A perk on Synthoceps is now popping up as soon as a piece of armor hasn't been launched.
  • Transcendent Blessing Outlaw mode will now appear in the player structure; previously, it will only be visible in the mod flyout when sending the mod.
  • Grenade Launcher Scavenger will no longer offer special Grenade Launchers ammo when the player picks up Primary Ammo bricks.
  • The last fisherman removed from favorites will no longer issue a default final limit for the class.
  • The Giddy Laugh rare emote now has a valid icon and can be selected for the emote wheel.
  • Sharkekeep Campaign External Weapons no longer have the power to come out of Xur's weekly availability.
  • Gunsmith is now thoroughly testing the status of Unflinching Machine Gun and Unflinching Hand Cannon mods.

POWER AND CONNECTION

  • Fixed an issue that caused the missing XP value to display next to the XP status bar.
  • NOTE: This story may be available to players after reaching the Seasonal Rank 100, but all XP received will work in over 100 Season Levels.
  • Changed the progress bar description for the Weekly challenge from "Bounties complete" (incorrect) to "Strikes complete".
  • Elimination rates for your destination Obelisk Weekly Bounties are reduced.
  • Fixed a problem where the pursuit of "Green Envy" would hinder proper development.
  • Players in this situation should have their progress reviewed.

COMBAT

GAMEPLAY

  • Fixed an issue where Roaring Flames sustained damage to the Solar Weapon while standing on the Well of Radiance.
  • The issue was resolved when the Sunbreaker Titans managed to cure themselves by pushing Hammer against the wall.
  • Fixed an issue that prevented the Warlocks from using Blink after changing weapons or canceling the sprint.
  • Fixed a problem that can sometimes cause Sunbreaker Titan & # 39; s Mortar Blast to deal less damage.
  • Fixed an issue that allowed the Sunbreaker Titans to retrieve the sacks of the Roaring Flames by destroying the Telesto projectiles.
  • Plus Sunbreaker's 70% lottery blast damage to PvE.
  • It's possible
  • Players will stay in the spotlight instead of going to the black screen when they enter the PvP game faster than their peers.

SCRIPTURES AND PROGRAMS

  • Fixed an issue that could prevent players from getting Black Armory Key Mold Demand from Ada-1 for multiple characters.
  • Discovery of Black Armory is a very rare mutation that has greatly improved.
  • Players who complete all weekly and daily availability will receive a rare fill in five days.
  • The Black Armory buttons that take up space in the Pursuits will be removed once the player has finished Mysterious Box Izanagi & # 39; s Burden & # 39; s on the chain and opened Exotic in their collections.
  • Gambit Prime “Collector” compensation will now improve upon acquisition of Luna materials.
  • Fixed an issue affecting the “Newest” option in Pursuits.
  • Newly found new requirements, or updated requirements, will now be more organized.

GENERAL

  • In the collection, the “Playin & # 39; the Odds” Gambit sign will now be properly registered as it is unlocked and not re-issued.
  • Fixed an issue that had an impact on Unveiling Triumph.
  • Eris is now ready to present her last Lore entry for the players in need.
  • Unveiling Lore Triumph is now a great read for the # 11/11 pieces, it will open to find the last piece of Lore.
  • Fixed a problem where some random dialogue would play more or less often than intended
  • Fixed an issue that was causing notifications to resume after forwarding items using the Bnet D2 API.
  • Improved performance when receiving specific messages from the server.
  • The biggest impact will be on the Tower, but it should help everywhere.
  • Fixed an issue that caused the FOTL objects to be attached to the object manager as invisible objects for other players.



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