In MultiVersusWarner Bros. crossover fighter, there is a feature that lets you pay real money to refill your lives during campaign missions. That sounds shabby, right? Well, after fans were rightly annoyed about itdeveloper Player First Games has claimed that the feature is a “bug” and not intended to be part of the game. You know, the thing they use to add buttons, text, and associated microtransactions? Actually, a bug.
Player First released a statement on the officially MultiVersus Social Media Channels to lay out some of the planned updates for a future patch. Some of these were pretty standard stuff, including performance improvements, an option to disable the team colors that outline characters during team-based games, and end-of-game stats. The team also plans to bring Iron Giant back into the game after the character was taken offline when an exploit was found in his kit that allowed him to repeatedly grapple his opponent without stopping. But even in this statement, Player First claims that the ability to buy lives is a bug that “is not an intended feature in the game.”
Whatever the truth, the feature won’t be in the game for much longer. Calling it a bug is pretty bold, though, considering that there was a conscious and intentional effort to make it a feature. Text-and-button microtransactions don’t just come out of nowhere. Someone has to add them to the game.
This fixes a bug. MultiVersus has faced a lot of backlash over many other issues since its relaunch in May. Competitive players have denounced the game’s monetization for which makes it quite expensive Hosting local tournaments has one of the best characters in the beta become almost unusableand it is hard for people to get better at the game when online matchmaking connects you with bots if you lose too much.