Diablo IV was It is a DDoS attack, as confirmed by a notification on the game’s main menu screen. As a result, the players stayed During one of the busiest times of the week, the connection to the always-online action role-playing game goes dead.
“We are investigating the login issues in question Diablo IV and we are working to fix these as soon as possible,” read a message from the Battle.net customer service account tweeted early June 25. “We may experience queues for players while we work on the issue.” Later in the day, however, the company confirmed The issues were still being investigated and it was determined that the game was indeed a DDoS attack. DDoS refers to distributed Denial of Service, i.e. a kind of cyber attack, and refers to when a system is swamped with interactions, preventing actual users from utilizing the intended service.
“We are currently experiencing a DDoS attack that may cause high latency and disconnects for some players,” it said an in-game announcement Greeting confused players. “We are actively working to mitigate this issue.” Blizzard did not immediately provide additional information or a timeline for when the DDoS attack might end or online play might resume as usual. Some players have reported being unable to play for almost 12 hours.
Social media, including the game’s popular subreddit, were there Expectedly full of players who typically log in to play on a weekend morning and post about how they just keep updating the game’s main menu and customer support help accounts instead. Naturally, depending on how you play Diablo IV
Luckily, if you’re reading this now, chances are very good that you can actually log into the game. According to Blizzard, the DDOS attacks that Blizzard monitors are “stopped” after hours of downtime. However, in case some people are still having login issues, Blizzard recommends Look at that
While this is good news, so is the situation as a whole an unfortunate but well-known risk for any game that is always online, and underscores the pity that there is no offline option to play Diablo IV as a complete single player experience. Diablo III has always been online too, and in the years between the two games this has become a much more mundane requirement as more and more games move to live services. Diablo IV really embarked on this shift, including making a controversial decision about it Force players to start a new character You’ll need to play from scratch each season if you want to advance their corresponding Battle Pass.
On the other hand, it wouldn’t be either Diablo Start with nothing for players to argue about.