It’s clear that there are two (or more) ways to talk about this game series. I can dismiss the Goat’s third game as sheer drab, ridiculous garbage. Or I can see it for what it is and amuse myself with the nonsense it offers us, and I choose the latter. Although Goat Simulator 3 isn’t game of the year, my son Frank (7 years old) and I laughed a lot while making the Goat with the latest Coffee Stain North release.
Everything is the same and there is no doubt that this could be a DLC for Goat Simulator instead of a standalone sequel. Because yes, it’s still exactly the same, in the same way, and with almost exactly the same Spotlight gameplay as before. Physics-based nonsense in a playground where our goat’s super stretchy and sticky tongue acts as the main tool. we are a goat We populate a fictional world reminiscent of a white label Saints Row and our task is to complete various objectives and smaller missions in the role of a goat and most of them revolve around things that moves, safe or need to be destroyed, with super speech or the horns that give our goat the ability to head butt.
Goat Simulator started out as an April Fool’s joke that players loved so much that Coffee Stain Studios quickly decided to turn the absurd idea into a full game, and since then the pranks have only evolved and gotten crazier and crazier. There are perhaps few titles in history more absurd than this one, and for that the Stockholm studio has to be thanked. Goat Simulator 3 brought me and my son loads of laughs and it’s clear I won’t remember seeing all the silly fun around town in three years, but so far it’s been really silly entertainment for the kids, two.
Advertising:
However, there are many aspects to criticize if we look beneath the surface and try to dissect the components. The physics engine is still bad and the animation work is very boring. The goat looks like a stiff robot from a 1999 game when it walks, the people you meet look like haystacks when they fall or are thrown over a fence, and objects are weightless when they enter the game world be pushed. . There are also no consequences for our actions and the demand is basically non-existent. That means it quickly becomes boring and pretty much useless unless you’re playing it with a laughing seven-year-old who doesn’t care about trivial details like good physics, good animati ons, or the importance of the game world.
The graphics aren’t good either… not at all. Of course, this third installment is significantly prettier than, say, the first game that looks like a PS2 title, but the world doesn’t feel like it’s from 2022, despite having grown considerably in size since the last time. There are also many references in the form of Easter eggs, which have made me laugh on numerous occasions. I found a parody of Konami’s PT runner, a Wolfenstein 3D level in gorgeous 3D pixels, and various Skyrim homages.
Advertising:
The ability to play with three friends is also a technical success, and it’s really fun to fool around together and watch your companions fly around with rocket launchers on goat’s backs. Overall, however, there are some shortcomings. In the hours I’ve spent playing Goat Simulator 3, I’ve traversed the ground texture multiple times, the game has completely crashed tons of times, and my goat has gotten stuck on objects countless times, not to mention the unstable frame rate per second that happens in regular intervals jerks and stutters. Technically it could be a lot more, especially when you consider that Coffee Stain Studios now has two editions and the original has sold millions of copies.
If, like me, you have kids at home to play this with, the amount of silly nonsense that Goat Simulator 3 offers is definitely valuable, but you also can’t turn a blind eye to the fact that relatively little is happening has been Goat World since our last visit, and that the technical flaws have become just too palpable for this project to rank high on Gamereactor’s rating scale.