Grim Dawn dev Crate Entertainment announces Farthest Frontiers

A screenshot from Farthest Frontier showing a sprawling rural village with a graveyard and town center.

screenshot: crate entertainment

Crate Entertainment, a studio founded after the demise of Titan Quest‘s Iron Lore, has released one game since its inception 14 years ago. This game was extraordinarily successful Grim Dawn, an action role-playing game that sold over 5 million copies. Today they announce their new project, furthest limitand it’s quite a descent.

with strong settlers vibrations, furthest limit is a city builder with a very bucolic focus. You control a small band of settlers, establish a city on the wild frontiers, and tame the wilderness until it is downright arable. Check out the trailer:

The goal here isn’t rows of gleaming skyscrapers, but rather an old-world city backed by what Crate calls “the most detailed farming system ever.” Agriculture simulator maybe want words, but FF will feature ten different crops that grow in unique ways, requiring you to pay attention to crop rotation and soil fertility.

Next to the fields are the buildings. furthest limit currently has 50 promising building types with all the upgrades and advancements you would expect from the genre. There are promises from villagers who are “actively living their lives and doing their jobs in real time. Watch as the villagers carry goods from remote construction sites across town to be processed into materials and crafted into items.” Such items are then personally delivered to specific homes as requested. Promises I think every city builder makes during development and then hide them in graphics until release, but maybe this time?

Oh, and because this is pre-modern medicine, it comes with all the diseases you miss like scurvy, rabies and the plague. And if that’s not dangerous enough for you, turn off the pacifist mode and your people may also be at risk of being attacked by unfriendly neighbors.

Nothing in the information available right now suggests anything surprisingly original furthest limit, with what sounds like incremental advances on many previous city sims. However, and this is a very important point, the same could have been said Grim Dawn during his early pitch on Kickstarter, and it became a big deal.

The timing remains interesting, however. The settlers 8 Has was in development hell for so long, but should finally be released in a few weeks. Ubisoft’s franchise has owned this space for decades and with year Now that things have gone quiet too, some rivalry here could be a great thing. Especially for them Want to avoid Ubisoft games altogether.

furthest limit doesn’t have a release date yet, but is slated to make its way into Steam Early Access sometime this year. Early Access has been an incredibly successful path for Grim Dawn, spent four years refining itself along with its community. It will be interesting to see if the same magic can happen twice, especially in such a different genre.

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