After months of rumors, speculation, leaks and teasers, Rockstar finally released the remastered Grand Theft Auto: The Trilogy – Final edition Pick up yesterday. It landed with a thud as players met and documents countless visual errors, Game bugs and strange changes to models and textures. Even viewed in a vacuum, this condition is disappointing, especially given the price of $ 60 associated with the collection. But when you look at the bigger picture, it gets worse. Those broken remasters apparently resulted in a lot of classics being removed GTA Mods and the original versions of GTA III, Vice City, and San Andreas. When that context is added it becomes a much more frustrating situation that is unlikely to have a happy ending.
Before Rockstar officially announced this GTA Remasters fans speculated about them for months because random leakers and insiders pointed out their possible existence on various forums. Around the same time in the summer of 2021, Rockstar and Take-Two Interactive started Target and remove mods related to the classic PS2 games, including popular mods like Vice screamwho ported Vice City to the GTA V Engine. The companies too sued the developer behind a project with the aim of that Reverse engineering source code for Vice City and GTA IIIthat would have allowed people to port and tweak those older games more easily.
And because fans had already speculated about it GTA Remasters were in the works, and all of these mods related to these games – often improving them or making them easier to play – many linked the dots and concluded that Take-Two Interactive was clearing the runway ahead of its own official remakes. However, Take-Two and Rockstar have yet to confirm why any of the mods or fan projects received DMCA takedowns or lawsuits.
The reasons for this didn’t matter to some modders as many began to remove old content or shut down mods out of fear of legal threats and attacks from Take-Two. In September, shortly after Kotaku reported that Rockstar actually developed GTA Remaster, the developers behind it GTA Underground killed the mod after six years, citing increased “Hostility to the modding community“As well as” imminent danger to our intellectual and financial well-being “.
As you’d expect, modders were angry with Rockstar and Take-Two for attacking mods and fan-creators after years of tinkering with them classic GTA Games. Many expressed frustration that after helping, they like games GTA III Playable and popular after 20 years, Rockstar Modder hasn’t asked for help or assistance with the remasters, instead beating them up with lawyers and legal notices. It has rubbed many in the wrong direction.
Furthermore, Rockstar also made the decision to remove the original GTA Games from console and PC shop windowswith little warning and with no guarantee that these classics will ever return. So fans and them GTA
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Well, after the disastrous start of the Definitive Edition Trilogy, many of the GTA Modders I spoke to seemed mostly disinterested in the remakes, other than sharing silly bugs and glitches on Twitter.
Popular GTA dirt Quiet, known for its wonderful patches that fix and improve the classic GTA GamesHe told me that the remakes were “not that important” to him, but was happy about the backlash on the net. “I think it’s a good thing that it looks like Rockstar is finally getting to the point where *much* of people have had enough of their deeds. “
Ash_735, another popular one GTA dirt, expressed frustration with the whole situation and explained Kotaku that many modders and community members have always wished that Rockstar would behave more like Valve or Bethesda and support modders and their creations. If that had been the case, Ash believed the whole situation would have been different and would have involved a lot more happy fans and players. But that’s not Rockstar’s approach, unfortunately.
“Rather than recruiting people from this community, Take-Two and Rockstar seem to have something among them, but we’re dealing with DMCA abuse and lawsuits,” said Ash.
“Things could have been different, things could have been more positive, but in the end it is Rockstar and Take-Two’s decision to fight this community instead, and unfortunately it will always be a back and forth, they want change making game assets illegal, we already have people modding that Final editionsWe have people with cracked copies of the game enjoying it while real buyers are penalized by Rockstar’s own launcher. “
Silent tweeted publicly that people shouldn’t be expecting him or most of the other popular modders stepping in to fix Rockstar’s remasters.
“People generally have better things to do than do unpaid work for others that is neither recognized nor valued.” tweeted silence.
While players continue to watch videos and screenshots of. share terrible looking weather effects, missing fog, annoying bugs, broken textures and more, it’s obvious that someone needs to fix these remasters. And due to the ongoing battle between Rockstar and Take-Two against modders and fan developers, unlike in the past, the community most likely won’t come to improve these games anytime soon.
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