Let’s just pause and take stock of how much has happened in our favorite new co-op shooter. Helldivers 2, since launch a month ago: The first players came to find a galaxy infested with insects, quickly discovered that there were also killer robots on the other side of that galaxy, fought for what they believed to be a planet their very own Vietnam and lostrecovered to Confiscation of the production resources for exosuitswon, unlocked mechssurvived her first meta-upheaval, fell victim to one planetary danger or two, and fight for it at last Destroy the beetles in one sector forever. That’s a lot of action and back and forth over a relatively short period of time, and things show no signs of slowing down as players now face a troublesome new enemy on the front lines.
Just like Helldivers 2 As players began to liberate the Umlaut Sector, a series of planets with pesticide-spewing towers called the Terminid Control System that can supposedly wipe out the bugs threatening Super Earth, Arrowhead Game Studios has released their latest surprise for unsuspecting players and flying ones Beetles introduced. Or is it?
Arrowhead CEO Johan Pilestedt took a fun approach to the launch refute
The community is as always play along and “report” any signs of flying enemies to the Ministry of Truth, while others confront Pilestedt with the truth and are shot down. The best of these are the examples of flying beetles Helldivers 2‘s promotional artwork that Pilestedt now claims was manipulated Pictures. As a Redditor sums it up: “Like 1984 from them.”
Unfortunately, we have at least a few of them regarding Pilestedt’s attempted disinformation campaign Affirmations that the beetles have actually grown wings and are exactly the annoying bastards we imagined them to be. Of course, they evolved as we started learning how to combat these things. Now it’s time to find the right loadout for taking out chargers And these winged abominations…