In an increasingly digital age, direct ownership of media is becoming less and less possible. Whether it’s movies, music, books or video games, the shift to digital has made it more difficult for consumers to own permanent, physical copies of their favorite media. When it comes to video games, countless titles that players have spent time and money on have been taken offline by publishers, never to be played again. Legislation on this issue is patchy around the world, and some companies have gotten away with just raking in consumer money unplug from a game