nine years ago Super Mario 64 player toyuru2 Wand-Jumped his way up the slide in Cool, Cool Mountain, send the plumber into the void – but not before grabbing a 1-up mushroom. At the time, it was a feat as no one had gotten the fungus yet. But then a new challenge appeared: was it possible to grab the mushroom without dying at all? Now, years later, a speed runner has answered that question through the use of special tools.
First released in 1996 on the Nintendo 64, Super Mario 64 is one of the most famous video games ever released. It was Mario’s big leap into the 3D world and helped create the blueprint for a 3D platformer. Like any other game, it features a number of oddities, such as items and enemies that exist outside of the bounds of where the player can go. These seemingly “impossible” items became a fix for the community, like this one coin that took 18 years to collect.
27 years later, players are still speeding up the game, making mods for it, porting it to PC, and more Search for those hidden coins and other secrets in this popular 3D platformer. In this case, the impossible item cuts out of the tunnel before players can normally reach it, but as you can see in this video, it actually spawns first in the tunnel. Technically, unlike other “impossible” items, this 1-up has been grabbed before – what’s different now is that it was grabbed by someone without dying. And all they had to do was jump between two walls for over an hour.
As reported by GamesRadarYouTubers and mario 64 speed runner PaLiX recently uploaded a video that presents a new strategy to collect the so-called impossible 1-up on Cool, Cool Mountain.
PaLiX’s tool-based method instantly makes Mario jump out of the level and fall onto the finish line below. Then they jump back and forth between two walls for an hour and a half. Slowly, Mario climbs the wall, eventually reaching a point where he seems to snap. Then, Using an exploit By having the game calculate where Mario is in relation to the ground, PaLiX is able to break free and butt-stomp the 1-up.
G/O Media may receive a commission
While this video includes some emulation tools to help pull off those tricky moves and jumps perfectly, it’s still interesting to see a player grab this power-up without missing the point. Will it be possible for someone to actually perform this trick on an N64 or other platform without tools one day? Perhaps. People keep doing wild shit in this game. The hardest breakdown in years Super Mario 64 Speed running was considered impossible for a human without the use of tools. until, of course, someone did just that. So at this point I would say that anything is possible.