Earlier this week, after a decade of updates and development, the makers of Kerbal space program officially announced that the studio is discontinuing continued development of the game. The studio is now focused on Kerbal Space Program 2.
The original Kerbal space program was published back in 2011. When it was first released, it was less of a game and more of a weird space playset. In KSP, players can build and fly (and crash) their own rocket ships with realistic physics. Developer Squad has released the first public version of the game on its own website. The game has been updated over the past ten years Dozens and dozen and dozen times
On August 3rd, Squad announced on Steam that the lA test update for KSP was out. This new 1.12.2 update fixes over 90 bugs and new features like … uh … “Locking functions for docking node rotations that allow Autostruts to cross docked nodes”. Whatever that means, it’s in the game now.
But Squad also used this Steam announcement to confirm that it is no longer actively being developed KSP.
“Even if we can publish a small patch here and there if necessary.” posted roster on Steam, “With this patch we officially complete update 1.12 and the sustainable further development of the original KSPas we now move on to the development of KSP2.
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Most of the comments below the post are positive, celebrating the long life of the original game and sharing the excitement for the upcoming sequel.
Kerbal Space Program 2 was announced at Gamescom 2019. It is published by Private Division and developed by Squad and Intercept Games. It is expected to be released in 2022 after a few questionable shocks and delays behind the scenes.
Until then, you can still buy and play the original game. There might be no more major updates, but chances are you haven’t even made it to the moon yet. Don’t feel bad I never made it to the moon in KSP either. Maybe now is my chance.
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